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Automatic Bug Detection in Games using LSTM Networks

Machine Learning 2023-12-15 v1 Artificial Intelligence Software Engineering

Abstract

We introduced a new framework to detect perceptual bugs using a Long Short-Term Memory (LSTM) network, which detects bugs in video games as anomalies. The detected buggy frames are then clustered to determine the category of the occurred bug. The framework was evaluated on two First Person Shooter (FPS) games. Results show the effectiveness of the framework.

Keywords

Cite

@article{arxiv.2312.08418,
  title  = {Automatic Bug Detection in Games using LSTM Networks},
  author = {Elham Azizi and Loutfouz Zaman},
  journal= {arXiv preprint arXiv:2312.08418},
  year   = {2023}
}

Comments

IEEE Conference on Games 2023

R2 v1 2026-06-28T13:50:08.323Z