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In this study, we tackle industry challenges in video content classification by exploring and optimizing GPT-based models for zero-shot classification across seven critical categories of video quality. We contribute a novel approach to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Mark Beliaev , Victor Yang , Madhura Raju , Jiachen Sun , Xinghai Hu

In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…

Machine Learning · Computer Science 2024-06-12 Leonardo Marini , Linus Gisslén , Alessandro Sestini

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zheng-Hui Huang , Zhixiang Wang , Jiaming Tan , Ruihan Yu , Yidan Zhang , Bo Zheng , Yu-Lun Liu , Yung-Yu Chuang , Kaipeng Zhang

The HyperText Markup Language 5 (HTML5) <canvas> is useful for creating visual-centric web applications. However, unlike traditional web applications, HTML5 <canvas> applications render objects onto the <canvas> bitmap without representing…

Software Engineering · Computer Science 2025-01-17 Finlay Macklon , Cor-Paul Bezemer

Video text spotting is still an important research topic due to its various real-applications. Previous approaches usually fall into the four-staged pipeline: text detection in individual images, framewisely recognizing localized text…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Zhanzhan Cheng , Jing Lu , Yi Niu , Shiliang Pu , Fei Wu , Shuigeng Zhou

Software auditing is an increasingly critical task in the era of rapid code generation. While LLM-based auditors have demonstrated strong potential, their effectiveness remains limited by misalignment with the highly complex,…

Software Engineering · Computer Science 2026-04-16 Jinyao Guo , Chengpeng Wang , Dominic Deluca , Jinjie Liu , Zhuo Zhang , Xiangyu Zhang

Tile-based programming frameworks are increasingly adopted to write high-performance GPU kernels in domains such as deep learning and scientific computing. While these frameworks enhance productivity and hardware utilization, their…

Software Engineering · Computer Science 2026-05-20 Ravishka Rathnasuriya , Zihe Song , Nidhi Majoju , Aaryaa Moharir , Tingxi Li , Wei Yang , Tao Xie

Vision-language models (VLMs) advance video understanding but operate under tight computational budgets, making performance dependent on selecting a small, high-quality subset of frames. Existing frame sampling strategies, such as uniform…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Chaoyu Li , Tianzhi Li , Fei Tao , Zhenyu Zhao , Ziqian Wu , Maozheng Zhao , Juntong Song , Cheng Niu , Pooyan Fazli

Existing long video retrieval systems are trained and tested in the paragraph-to-video retrieval regime, where every long video is described by a single long paragraph. This neglects the richness and variety of possible valid descriptions…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Gwilliam , Michael Cogswell , Meng Ye , Karan Sikka , Abhinav Shrivastava , Ajay Divakaran

Advancements in large language models (LLMs) are revolutionizing interactive game design, enabling dynamic plotlines and interactions between players and non-player characters (NPCs). However, LLMs may exhibit flaws such as hallucinations,…

Computation and Language · Computer Science 2025-02-25 Claire Jin , Sudha Rao , Xiangyu Peng , Portia Botchway , Jessica Quaye , Chris Brockett , Bill Dolan

We present a new method of automatic critical mechanic discovery for video games using a combination of game description parsing and playtrace information. This method is applied to several games within the General Video Game Artificial…

Artificial Intelligence · Computer Science 2020-09-16 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Tiago Machado , Julian Togelius

In issue-tracking systems, incorporating screenshots significantly enhances the clarity of bug reports, facilitating more efficient communication and expediting issue resolution. However, determining when and what type of visual content to…

Software Engineering · Computer Science 2025-05-06 Xuchen Tan , Deenu Yadav , Faiz Ahmed , Maleknaz Nayebi

Text-to-video (T2V) diffusion models have rapidly advanced, yet generations still occasionally fail in practice, such as low text-video alignment or low perceptual quality. Since diffusion sampling is non-deterministic, it is difficult to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Kwon Byung-Ki , Sohwi Lim , Nam Hyeon-Woo , Moon Ye-Bin , Tae-Hyun Oh

Human vision is dynamic and continuous. However, in video understanding with multimodal large language models (LLMs), existing methods primarily rely on static features extracted from images sampled at a fixed low frame rate of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Yixuan Li , Changli Tang , Jimin Zhuang , Yudong Yang , Guangzhi Sun , Wei Li , Zejun Ma , Chao Zhang

Bugs that persist into releases of video games can have negative impacts on both developers and users, but particular aspects of testing in game development can lead to difficulties in effectively catching these missed bugs. It has become…

Software Engineering · Computer Science 2021-03-09 Andrew Truelove , Eduardo Santana de Almeida , Iftekhar Ahmed

Vision models with high overall accuracy often exhibit systematic errors in specific scenarios, posing potential serious safety concerns. Diagnosing bugs of vision models is gaining increased attention, however traditional diagnostic…

Artificial Intelligence · Computer Science 2024-03-05 Chaoquan Jiang , Jinqiang Wang , Rui Hu , Jitao Sang

Existing large video-language models (LVLMs) struggle to comprehend long videos correctly due to limited context. To address this problem, fine-tuning long-context LVLMs and employing GPT-based agents have emerged as promising solutions.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yongdong Luo , Xiawu Zheng , Guilin Li , Shukang Yin , Haojia Lin , Chaoyou Fu , Jinfa Huang , Jiayi Ji , Fei Chao , Jiebo Luo , Rongrong Ji

Detecting illicit visual content demands more than image-level NSFW flags; moderators must also know what objects make an image illegal and where those objects occur. We introduce a zero-shot pipeline that simultaneously (i) detects if an…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Sheng Hang , Chaoxiang He , Hongsheng Hu , Hanqing Hu , Bin Benjamin Zhu , Shi-Feng Sun , Dawu Gu , Shuo Wang

Video-game projects are notorious for having day-one bugs, no matter how big their budget or team size. The quality of a game is essential for its success. This quality could be assessed and ensured through testing. However, to the best of…

Software Engineering · Computer Science 2021-03-12 Cristiano Politowski , Fabio Petrillo , Yann-Gäel Guéhéneuc

Previous approaches for scene text detection have already achieved promising performances across various benchmarks. However, they usually fall short when dealing with challenging scenarios, even when equipped with deep neural network…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Xinyu Zhou , Cong Yao , He Wen , Yuzhi Wang , Shuchang Zhou , Weiran He , Jiajun Liang