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Semi-supervised video object segmentation (Semi-VOS), which requires only annotating the first frame of a video to segment future frames, has received increased attention recently. Among existing pipelines, the memory-matching-based one is…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Weihao Lin , Tao Chen , Chong Yu

The Quality of Experience (QoE) is the users satisfaction while streaming a video session over an over-the-top (OTT) platform like YouTube. QoE of YouTube reflects the smooth streaming session without any buffering and quality shift events.…

Multimedia · Computer Science 2025-08-26 Raza Ul Mustafa , Sesha Dassanayake , Noman Ashraf

The QUIC transport protocol represents a significant evolution in web transport technologies, offering improved performance and reduced latency compared to traditional protocols like TCP. Given the growing number of QUIC implementations,…

Networking and Internet Architecture · Computer Science 2026-02-11 Jashanjot Singh Sidhu , Abdelhak Bentaleb

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

This paper proposes and evaluates a novel algorithm for streaming video over HTTP. The problem is formulated as a non-convex optimization problem which is constrained by the predicted available bandwidth, chunk deadlines, available video…

Networking and Internet Architecture · Computer Science 2019-01-23 Anis Elgabli , Vaneet Aggarwal

In a decade, the adaptive quality control of video streaming and the super-resolution (SR) technique have been deeply explored. As edge devices improved to have exceptional processing capability than ever before, streaming users can enhance…

Multimedia · Computer Science 2021-10-13 Minseok Choi , Won Joon Yun , Joongheon Kim

This work focuses on quality adaptation as a means to counter the effects of channel degradation in wireless, cache-aided channels. We design a delivery scheme which combines coded caching, superposition coding, and scalable source coding,…

Information Theory · Computer Science 2024-03-05 Eleftherios Lampiris , Giuseppe Caire

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

Multimedia · Computer Science 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

Nowadays video streaming is growing over the social clouds, where end-users always want to share High Definition (HD) videos among friends. Mostly videos were recorded via smartphones and other HD devices and short time videos have a big…

Multimedia · Computer Science 2020-08-28 Sajida Karim , Hui He , Asif Ali Laghari , Hina Madiha

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

In this paper, a novel proactive computing and mmWave communication for ultra-reliable and low latency wireless virtual reality (VR is proposed. By leveraging information about users' poses, proactive computing and caching are used to…

Information Theory · Computer Science 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Adaptive bitrate streaming (ABR) has become thede factotechnique for videostreaming over the Internet. Despite a flurry of techniques, achieving high quality ABRstreaming over cellular networks remains a tremendous challenge. First, the…

Networking and Internet Architecture · Computer Science 2021-05-18 Yanyuan Qin

To deliver ultra-high resolution 360-degree video (such as 8K, 12K, or even higher) across the internet, viewport-dependent streaming becomes necessary to save bandwidth. During viewport switches, clients and servers will instantly exchange…

Multimedia · Computer Science 2023-04-13 Gang Shen , Mingyang Ma , Guangxin Xu

Network congestion and packet loss pose an ever-increasing challenge to video streaming. Despite the research efforts toward making video encoding schemes resilient to lossy network conditions, forwarding devices have not considered…

Networking and Internet Architecture · Computer Science 2022-02-11 Leonardo Gobatto , Mateus Saquetti , Claudio Diniz , Bruno Zatt , Weverton Cordeiro , Jose Rodrigo Azambuja

Virtual Reality (VR) co-manipulation enables multiple users to collaboratively interact with shared virtual objects. However, existing research treats objects as monolithic entities, overlooking scenarios where users need to manipulate…

Human-Computer Interaction · Computer Science 2026-03-31 Xian Wang , Xuanru Cheng , Rongkai Shi , Lei Chen , Jingyao Zheng , Hai-Ning Liang , Lik-Hang Lee

Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…

Performance · Computer Science 2024-07-16 Rahul Dev Tripathi , Minzhao Lyu , Vijay Sivaraman

Multicast/broadcast services (MBS) are able to provide video services for many users simultaneously. Fixed amount of bandwidth allocation for all of the MBS videos is not effective in terms of bandwidth utilization, overall forced call…

Networking and Internet Architecture · Computer Science 2018-12-27 Mostafa Zaman Chowdhury , Tuan Nguyena , Young-Il Kimb , Won Ryub , Yeong Min Jang

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…

Information Theory · Computer Science 2020-09-04 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

In this thesis, we explore streaming algorithms for approximating constraint satisfaction problems (CSPs). The setup is roughly the following: A computer has limited memory space, sees a long "stream" of local constraints on a set of…

Data Structures and Algorithms · Computer Science 2023-04-14 Noah G. Singer