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Online video streaming has fundamental limitations on the transmission bandwidth and computational capacity and super-resolution is a promising potential solution. However, applying existing video super-resolution methods to online…

Image and Video Processing · Electrical Eng. & Systems 2023-07-26 Guanghao Yin , Zefan Qu , Xinyang Jiang , Shan Jiang , Zhenhua Han , Ningxin Zheng , Xiaohong Liu , Huan Yang , Yuqing Yang , Dongsheng Li , Lili Qiu

Today a large portion of Internet traffic is video. Over The Top (OTT) service providers offer video streaming services by creating a large distributed cloud network on top of a physical infrastructure owned by multiple entities. Our study…

Networking and Internet Architecture · Computer Science 2018-09-07 Sabidur Rahman , Hyunsu Muny , Hyongjin Leey , Youngseok Lee , Massimo Tornatore , Biswanath Mukherjee

User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a…

Networking and Internet Architecture · Computer Science 2022-01-20 Akhil Bhimaraju , Atul A. Zacharias , Avhishek Chatterjee

This paper investigates adaptive streaming of one or multiple tiled 360 videos from a multi-antenna base station (BS) to one or multiple single-antenna users, respectively, in a multi-carrier wireless system. We aim to maximize the video…

Multimedia · Computer Science 2021-09-29 Lingzhi Zhao , Ying Cui , Zhi Liu , Yunfei Zhang , Sheng Yang

Today, the technology for video streaming over the Internet is converging towards a paradigm named HTTP-based adaptive streaming (HAS). HAS comes with two unique flavors. First, by riding on top of HTTP/TCP, it leverages the…

Networking and Internet Architecture · Computer Science 2016-11-17 Zhi Li , Xiaoqing Zhu , Josh Gahm , Rong Pan , Hao Hu , Ali C. Begen , Dave Oran

Automatic speech recognition (ASR) in the cloud allows the use of larger models and more powerful multi-channel signal processing front-ends compared to on-device processing. However, it also adds an inherent latency due to the transmission…

Audio and Speech Processing · Electrical Eng. & Systems 2021-06-16 Lukas Drude , Jahn Heymann , Andreas Schwarz , Jean-Marc Valin

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

Recently, video object segmentation (VOS) networks typically use memory-based methods: for each query frame, the mask is predicted by space-time matching to memory frames. Despite these methods having superior performance, they suffer from…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yadang Chen , Wentao Zhu , Zhi-Xin Yang , Enhua Wu

HTTP Adaptive Streaming (HAS) is nowadays a popular solution for multimedia delivery. The novelty of HAS lies in the possibility of continuously adapting the streaming session to current network conditions, facilitated by Adaptive Bitrate…

Multimedia · Computer Science 2023-02-02 Babak Taraghi , Selina Zoë Haack , Christian Timmerer

Extended Reality (XR) has stringent throughput and delay requirements that are hard to meet with current wireless technologies. Missing these requirements can lead to worsened picture quality, perceived lag between user input and…

Networking and Internet Architecture · Computer Science 2024-07-09 Marc Carrascosa-Zamacois , Lorenzo Galati-Giordano , Francesc Wilhelmi , Gianluca Fontanesi , Anders Jonsson , Giovanni Geraci , Boris Bellalta

Cloud virtual reality (VR) has emerged as a promising technology, offering users a highly immersive and easily accessible experience. However, the current 5G radio access network faces challenges in accommodating the bursty traffic…

Networking and Internet Architecture · Computer Science 2023-07-11 Wanghong Yang , Wenji Du , Baosen Zhao , Yongmao Ren , Jianan Sun , Xu Zhou

User performance on a wireless network depends on whether a neighboring cochannel interferer applies a single (spatial) stream or a multi stream transmission. This work analyzes the impact of interference rank on a beamforming and…

Information Theory · Computer Science 2014-10-16 Michal Cierny , Zhi Ding , Risto Wichman

In this paper, the problem of data correlation-aware resource management is studied for a network of wireless virtual reality (VR) users communicating over cloud-based small cell networks (SCNs). In the studied model, small base stations…

Information Theory · Computer Science 2017-11-28 Mingzhe Chen , Walid Saad , Changchuan Yin , Merouane Debbah

In this paper, we consider the problem of sensing the environment within a wireless cellular framework. Specifically, multiple user equipments (UEs) send sounding signals to one or multiple base stations (BSs) and then a centralized…

Signal Processing · Electrical Eng. & Systems 2022-07-05 Xin Tong , Zhaoyang Zhang , Yihan Zhang , Zhaohui Yang , Chongwen Huang , Kai-Kit Wong , Merouane Debbah

This paper addresses the impact of Virtual Memory Streaming (VMS) technique in provisioning virtual machines (VMs) in cloud environment. VMS is a scaling virtualization technology that allows different virtual machines rapid scale, high…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-06-24 A B M Moniruzzaman , Kawser Wazed Nafi , Syed Akther Hossain

Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…

Systems and Control · Electrical Eng. & Systems 2024-10-04 Ali Majlesi Kopaee , Seyed Amir Hajseyedtaghia , Hossein Chitsaz

Elastic optical network (EON) efficiently utilize spectral resources for optical fiber communication by allocating the minimum necessary bandwidth to client demands. On the other hand, network traffic has been continuously increasing due to…

Networking and Internet Architecture · Computer Science 2019-09-17 Hamed Alizadeh Ghazijahani , Hadi Seyedarabi , Javad Musevi Niya , Ngai-Man Cheung

Millimeter wave (mmWave) communication systems can provide high data rates but the system performance may degrade significantly due to mobile blockers and the user's own body. A high frequency of interruptions and long duration of blockage…

Signal Processing · Electrical Eng. & Systems 2018-07-13 Ish Kumar Jain

This study explores the user experience (UX) of virtual reality (VR) cloud gaming under simulated network degradation conditions. Two contrasting games (Beat Saber, Cubism) were streamed via Meta Air Link to a Quest 3 device in a laboratory…

Human-Computer Interaction · Computer Science 2025-03-14 Maximilian Warsinke , Tanja Kojić , Maurizio Vergari , Jan-Niklas Voigt-Antons , Sebastian Möller

Wireless Virtual Reality (VR) is increasingly in demand in Wireless LANs (WLANs). In this paper, a utility function for resource management in wireless VR is proposed. Maximizing the sum rate metric in transmitting VR audio or videos is an…

Networking and Internet Architecture · Computer Science 2025-05-23 Nasim Alikhani , Abbas Mohammadi