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Employing scientific practices to obtain and use information is one of the central facets of next generation science standards. Especially in quantum technology education, the ability to employ such practices is an essential skill to foster…

This research report explores the role of eye gaze in human-robot interactions and proposes a learning system for detecting objects gazed at by humans using solely visual feedback. The system leverages face detection, human attention…

Robotics · Computer Science 2025-09-16 Shiva Hanifi , Elisa Maiettini , Maria Lombardi , Lorenzo Natale

Eye movements can provide informative cues to understand human visual scan/search behavior and cognitive load during varying tasks. Visualizations of real-time gaze measures during tasks, provide an understanding of human behavior as the…

Human-Computer Interaction · Computer Science 2024-09-11 Gavindya Jayawardena , Vikas Ashok , Sampath Jayarathna

Social media platforms are extensively used for sharing personal emotions, daily activities, and various life events, keeping people updated with the latest happenings. From the moment a user creates an account, they continually expand…

Social and Information Networks · Computer Science 2024-07-24 Ismail Hossain , Md Jahangir Alam , Sai Puppala , Sajedul Talukder

User-friendly 3D object editing is a challenging task that has attracted significant attention recently. The limitations of direct 3D object editing without 2D prior knowledge have prompted increased attention towards utilizing 2D…

Graphics · Computer Science 2024-05-10 Sitian Shen , Jing Xu , Yuheng Yuan , Xingyi Yang , Qiuhong Shen , Xinchao Wang

This UIST Vision argues that "touch" input and interaction remains in its infancy when viewed in context of the seen but unnoticed vocabulary of natural human behaviors, activity, and environments that surround direct interaction with…

Human-Computer Interaction · Computer Science 2023-10-09 Ken Hinckley

Humans can infer material characteristics of objects from their visual appearance, and this ability extends to artistic depictions, where similar perceptual strategies guide the interpretation of paintings or drawings. Among the factors…

Graphics · Computer Science 2026-02-20 Santiago Jimenez-Navarro , Belen Masia , Ana Serrano

Appropriate gestures can enhance message delivery and audience engagement in both daily communication and public presentations. In this paper, we contribute a visual analytic approach that assists professional public speaking coaches in…

Human-Computer Interaction · Computer Science 2022-04-26 Haipeng Zeng , Xingbo Wang , Yong Wang , Aoyu Wu , Ting Chuen Pong , Huamin Qu

As AI writing support becomes ubiquitous, how disclosing its use affects reader perception remains a critical, underexplored question. We conducted a study with 261 participants to examine how revealing varying levels of AI involvement…

Human-Computer Interaction · Computer Science 2026-01-23 Hiroki Nakano , Jo Takezawa , Fabrice Matulic , Chi-Lan Yang , Koji Yatani

Diffusion-based generative models' impressive ability to create convincing images has garnered global attention. However, their complex internal structures and operations often pose challenges for non-experts to grasp. We introduce…

Human-Computer Interaction · Computer Science 2024-04-26 Seongmin Lee , Benjamin Hoover , Hendrik Strobelt , Zijie J. Wang , ShengYun Peng , Austin Wright , Kevin Li , Haekyu Park , Haoyang Yang , Polo Chau

Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestures remains a less explored topic. We present a new…

Computer Vision and Pattern Recognition · Computer Science 2018-01-24 Fatemeh Noroozi , Ciprian Adrian Corneanu , Dorota Kamińska , Tomasz Sapiński , Sergio Escalera , Gholamreza Anbarjafari

Gaze following estimates gaze targets of in-scene person by understanding human behavior and scene information. Existing methods usually analyze scene images for gaze following. However, compared with visual images, audio also provides…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Yuqi Hou , Zhongqun Zhang , Nora Horanyi , Jaewon Moon , Yihua Cheng , Hyung Jin Chang

We present a method that automatically evaluates emotional response from spontaneous facial activity recorded by a depth camera. The automatic evaluation of emotional response, or affect, is a fascinating challenge with many applications,…

Human-Computer Interaction · Computer Science 2017-01-20 Daniel Hadar

Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

Human-Computer Interaction · Computer Science 2025-05-27 Shreshth Saxena , Areez Visram , Neil Lobo , Zahid Mirza , Mehak Rafi Khan , Biranugan Pirabaharan , Alexander Nguyen , Lauren K. Fink

Gaze-based interactions offer a potential way for users to naturally engage with mixed reality (XR) interfaces. Black-box machine learning models enabled higher accuracy for gaze-based interactions. However, due to the black-box nature of…

This paper addresses the challenging problem of estimating the general visual attention of people in images. Our proposed method is designed to work across multiple naturalistic social scenarios and provides a full picture of the subject's…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Eunji Chong , Nataniel Ruiz , Yongxin Wang , Yun Zhang , Agata Rozga , James Rehg

Direct-touch presentation devices such as touch-sensitive electronic whiteboards have two serious problems. First, the presenter's hand movements tend to distract the audience's attention from content. Second, the presenter' s manipulation…

Human-Computer Interaction · Computer Science 2010-12-09 Kazutaka Kurihara , Naoshi Nagano , Yuta Watanabe , Yuichi Fujimura , Akinori Minaduki , Hidehiko Hayashi , Yohei Tsuchiya

Drag-based image editing has recently gained popularity for its interactivity and precision. However, despite the ability of text-to-image models to generate samples within a second, drag editing still lags behind due to the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Joonghyuk Shin , Daehyeon Choi , Jaesik Park

Facial micro-expressions (MEs) are involuntary movements of the face that occur spontaneously when a person experiences an emotion but attempts to suppress or repress the facial expression, typically found in a high-stakes environment. In…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinqi Fan , Jingting Li , John See , Moi Hoon Yap , Wen-Huang Cheng , Xiaobai Li , Xiaopeng Hong , Su-Jing Wang , Adrian K. Davision

Experiential AI is an emerging research field that addresses the challenge of making AI tangible and explicit, both to fuel cultural experiences for audiences, and to make AI systems more accessible to human understanding. The central theme…

Computers and Society · Computer Science 2023-06-06 Drew Hemment , Matjaz Vidmar , Daga Panas , Dave Murray-Rust , Vaishak Belle , Aylett Ruth
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