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Eliminating time-consuming post-production processes and delivering high-quality videos in today's fast-paced digital landscape are the key advantages of real-time approaches. To address these needs, we present Real Time GAZED: a real-time…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Sudheer Achary , Rohit Girmaji , Adhiraj Anil Deshmukh , Vineet Gandhi

Recent progress in robot autonomy and safety has significantly improved human-robot interactions, enabling robots to work alongside humans on various tasks. However, complex assembly tasks still present significant challenges due to…

Robotics · Computer Science 2025-07-28 Asad Ali Shahid , Angelo Moroncelli , Drazen Brscic , Takayuki Kanda , Loris Roveda

Eye gaze analysis is an important research problem in the field of Computer Vision and Human-Computer Interaction. Even with notable progress in the last 10 years, automatic gaze analysis still remains challenging due to the uniqueness of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Shreya Ghosh , Abhinav Dhall , Munawar Hayat , Jarrod Knibbe , Qiang Ji

Flow-based generative models (Dinh et al., 2014) are conceptually attractive due to tractability of the exact log-likelihood, tractability of exact latent-variable inference, and parallelizability of both training and synthesis. In this…

Machine Learning · Statistics 2018-07-11 Diederik P. Kingma , Prafulla Dhariwal

Generative AI tools are increasingly used for coursework help, shifting much of students' help-seeking and reasoning into student-AI chats that are largely invisible to instructors. This loss of visibility can weaken instructors' ability to…

Human-Computer Interaction · Computer Science 2026-03-25 Boxuan Ma , Baofeng Ren , Huiyong Li , Gen Li , Li Chen , Atsushi Shimada , Shin'Ichi Konomi

The rise of social media has enabled the widespread propagation of fake news, text that is published with an intent to spread misinformation and sway beliefs. Rapidly detecting fake news, especially as new events arise, is important to…

Computation and Language · Computer Science 2023-09-27 Nikhil Mehta , Dan Goldwasser

Smart glasses enhance interactions with the environment by using head-mounted cameras to observe the user's viewpoint, but lack the visual feedback used for common interactions. We introduce Gazeify then Voiceify, a multimodal approach…

Human-Computer Interaction · Computer Science 2026-01-28 Zheng Zhang , Mengjie Yu , Tianyi Wang , Kashyap Todi , Ajoy Savio Fernandes , Yue Liu , Haijun Xia , Tovi Grossman , Tanya Jonker

Image and shape editing are ubiquitous among digital artworks. Graphics algorithms facilitate artists and designers to achieve desired editing intents without going through manually tedious retouching. In the recent advance of machine…

Graphics · Computer Science 2023-04-20 Cheng-Kang Ted Chao , Yotam Gingold

Emotion regulation is the process of consciously altering one's affective state, that is the underlying emotional state such as happiness, confidence, guilt, anger etc. The ability to effectively regulate emotions is necessary for…

Human-Computer Interaction · Computer Science 2023-07-26 Akriti Verma , Shama Islam , Valeh Moghaddam , Adnan Anwar

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

We propose MagicQuill V2, a novel system that introduces a \textbf{layered composition} paradigm to generative image editing, bridging the gap between the semantic power of diffusion models and the granular control of traditional graphics…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Zichen Liu , Yue Yu , Hao Ouyang , Qiuyu Wang , Shuailei Ma , Ka Leong Cheng , Wen Wang , Qingyan Bai , Yuxuan Zhang , Yanhong Zeng , Yixuan Li , Xing Zhu , Yujun Shen , Qifeng Chen

This study explores the dynamics of visibility and influence in digital social relations, examining their implications for the emergence of a new symbolic capital. Using a mixedmethods design, the research combined semi-structured…

Social and Information Networks · Computer Science 2025-05-15 F. Annaki , S. Ouassou , S. Igamane

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

The gaze of a person tends to reflect their interest. This work explores what happens when this statement is taken literally and applied to robots. Here we present a robot system that employs a moving robot head with a screen-based eye…

Robotics · Computer Science 2025-11-05 Matti Krüger , Daniel Tanneberg , Chao Wang , Stephan Hasler , Michael Gienger

Impact evaluation in public engagement necessarily requires measuring change. However, this is extremely challenging for drop-in activities due to their very nature. We present a novel method of impact evaluation which integrates graffiti…

Physics Education · Physics 2021-02-22 Martin Archer , Natt Day , Sarah Barnes

Gaze-based interaction techniques have created significant interest in the field of spatial interaction. Many of these methods require additional input modalities, such as hand gestures (e.g., gaze coupled with pinch). Those can be…

Human-Computer Interaction · Computer Science 2025-01-22 Tim Rolff , Jenny Gabel , Lauren Zerbin , Niklas Hypki , Susanne Schmidt , Markus Lappe , Frank Steinicke

This work presents a next-generation human-robot interface that can infer and realize the user's manipulation intention via sight only. Specifically, we develop a system that integrates near-eye-tracking and robotic manipulation to enable…

Robotics · Computer Science 2023-05-16 Shaochen Wang , Wei Zhang , Zhangli Zhou , Jiaxi Cao , Ziyang Chen , Kang Chen , Bin Li , Zhen Kan

Eye gaze is considered an important indicator for understanding and predicting user behaviour, as well as directing their attention across various domains including advertisement design, human-computer interaction and film viewing. In this…

Software Engineering · Computer Science 2024-11-21 Karolina Trajkovska , Matjaž Kljun , Klen Čopič Pucihar

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

While audio guides can offer rich information about an exhibit, it is challenging for visitors to focus on specific exhibit details based only on the verbal description. We present \textit{CLIO}, a tour guide robot with co-speech actions to…

Human-Computer Interaction · Computer Science 2025-12-08 Yuxuan Chen , Ian Leong Ting Lo , Bao Guo , Netitorn Kawmali , Chun Kit Chan , Ruoyu Wang , Jia Pan , Lei Yang