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Generative AIs produce creative outputs in the style of human expression. We argue that encounters with the outputs of modern generative AI models are mediated by the same kinds of aesthetic judgments that organize our interactions with…

Computers and Society · Computer Science 2023-09-25 Jessica Hullman , Ari Holtzman , Andrew Gelman

Human-robot interaction can be regarded as a flow between users and robots. Designing good interaction flows takes a lot of effort and needs to be field tested. Unfortunately, the interaction flow design process is often very disjointed,…

The principle of abstraction guides the design of interactive systems, yet we lack a conceptual framework to understand how it shapes interaction design. Existing models, such as the gulfs of execution and evaluation, do not explicitly…

Human-Computer Interaction · Computer Science 2026-05-13 Bryan Min , Sangho Suh , Jim Hollan , Haijun Xia

Meetings often suffer from a lack of intentionality, such as unclear goals and straying off-topic. Identifying goals and maintaining their clarity throughout a meeting is challenging, as discussions and uncertainties evolve. Yet meeting…

Human-Computer Interaction · Computer Science 2025-04-09 Xinyue Chen , Lev Tankelevitch , Rishi Vanukuru , Ava Elizabeth Scott , Payod Panda , Sean Rintel

Gaze and head movements play a central role in expressive 3D media, human-agent interaction, and immersive communication. Existing works often model facial components in isolation and lack mechanisms for generating personalized, style-aware…

Graphics · Computer Science 2026-01-05 Chengwei Shi , Chong Cao

Artificial Intelligence (AI) is transforming all fields of knowledge and production. From surgery, autonomous driving, to image and video creation, AI seems to make possible hitherto unimaginable processes of automation and efficient…

Artificial Intelligence · Computer Science 2022-12-20 Frederic Guerrero-Sole

Annotation is an effective reading strategy people often undertake while interacting with digital text. It involves highlighting pieces of text and making notes about them. Annotating while reading in a desktop environment is considered…

Human-Computer Interaction · Computer Science 2021-09-15 Anam Ahmad Khan , Joshua Newn , Ryan Kelly , Namrata Srivastava , James Bailey , Eduardo Velloso

Visual gaze estimation, with its wide-ranging application scenarios, has garnered increasing attention within the research community. Although existing approaches infer gaze solely from image signals, recent advances in visual-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jun Wang , Hao Ruan , Liangjian Wen , Yong Dai , Mingjie Wang

While generative AI systems have gained popularity in diverse applications, their potential to produce harmful outputs limits their trustworthiness and usability in different applications. Recent years have seen growing interest in engaging…

Human-Computer Interaction · Computer Science 2025-04-01 Matheus Kunzler Maldaner , Wesley Hanwen Deng , Jason Hong , Ken Holstein , Motahhare Eslami

Expressive writing is an established approach for stress management. Recently, information technologies, such as smartphones, have also been explored for expressive writing. Although mobile interfaces have the potential to support various…

Human-Computer Interaction · Computer Science 2025-09-22 Shunpei Norihama , Shixian Geng , Kakeru Miyazaki , Arissa J. Sato , Mari Hirano , Simo Hosio , Koji Yatani

Representation in the family of 3D Gaussian Splats (3DGS) are growing into a viable alternative to traditional graphics for an expanding number of application, including recent techniques that facilitate physics simulation and animation.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Clement Fuji Tsang , Anita Hu , Or Perel , Carsten Kolve , Maria Shugrina

Generative art unlocks boundless creative possibilities, yet its full potential remains untapped due to the technical expertise required for advanced architectural concepts and computational workflows. To bridge this gap, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Duc-Hung Nguyen , Huu-Phuc Huynh , Minh-Triet Tran , Trung-Nghia Le

Generative AI tools have lowered barriers to producing branded social media images and captions, yet small-business owners (SBOs) still struggle to create on-brand posts without access to professional designers or marketing consultants.…

Human-Computer Interaction · Computer Science 2026-04-14 Taehyun Yang , Eunhye Kim , Zhongzheng Xu , Fumeng Yang

The continuous interest in the social network area contributes to the fast development of this field. The new possibilities of obtaining and storing data facilitate deeper analysis of the entire network, extracted social groups and single…

Social and Information Networks · Computer Science 2012-07-24 Piotr Bródka , Stanisław Saganowski , Przemysław Kazienko

This study investigates public perceptions of generative artificial intelligence (GenAI) in libraries through a large-scale analysis of posts on X (formerly Twitter). Using a mixed-method approach that combines temporal trend analysis,…

Computers and Society · Computer Science 2025-07-10 Yuan Li , Teja Mandaloju , Haihua Chen

Museums increasingly rely on digital content to support visitors' understanding of artworks, yet little is known about how these formats shape the emotional engagement that underlies meaningful art experiences. This research presents an…

Signal Processing · Electrical Eng. & Systems 2026-02-03 Chen Feng , Sébastien Lugan , Karine Lasaracina , Midori Sugaya , Benoît Macq

This report outlines the proceedings of the Fourth International Workshop on Observing and Understanding Hands in Action (HANDS 2018). The fourth instantiation of this workshop attracted significant interest from both academia and the…

Computer Vision and Pattern Recognition · Computer Science 2018-10-26 Iason Oikonomidis , Guillermo Garcia-Hernando , Angela Yao , Antonis Argyros , Vincent Lepetit , Tae-Kyun Kim

Immersive technologies offer new opportunities to support collaborative visual data analysis by providing each collaborator a personal, high-resolution view of a flexible shared visualisation space through a head mounted display. However,…

Human-Computer Interaction · Computer Science 2020-11-12 Benjamin Lee , Xiaoyun Hu , Maxime Cordeil , Arnaud Prouzeau , Bernhard Jenny , Tim Dwyer

Online comments significantly influence users' judgments, yet their presentation, often determined by platform algorithms, can introduce biases, such as anchoring effects, which distort reasoning. While existing research emphasizes…

Human-Computer Interaction · Computer Science 2026-01-28 Yang Ouyang , Shenghan Gao , Ruichuan Wang , Hailiang Zhu , Yuheng Shao , Xiaoyu Gu , Quan Li

Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The efficiency and usability of these keyboards have traditionally been evaluated with conventional text entry performance measures such as words…

Human-Computer Interaction · Computer Science 2018-04-10 Korok Sengupta , Jun Sun , Raphael Menges , Chandan Kumar , Steffen Staab
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