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This paper proposes a Robust and Efficient Memory Network, referred to as REMN, for studying semi-supervised video object segmentation (VOS). Memory-based methods have recently achieved outstanding VOS performance by performing non-local…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Yadang Chen , Dingwei Zhang , Zhi-xin Yang , Enhua Wu

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

Video Large Language Models (VideoLLMs) have recently demonstrated remarkable progress in general video understanding. However, existing models primarily focus on high-level comprehension and are limited to text-only responses, restricting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Haochen Wang , Qirui Chen , Cilin Yan , Jiayin Cai , Xiaolong Jiang , Yao Hu , Weidi Xie , Stratis Gavves

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

We address the problem of mesh reconstruction from live RGB-D video, assuming a calibrated camera and poses provided externally (e.g., by a SLAM system). In contrast to most existing approaches, we do not fuse depth measurements in a volume…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Thomas Schöps , Torsten Sattler , Marc Pollefeys

Long-form video understanding is essential for various applications such as video retrieval, summarizing, and question answering. Yet, traditional approaches demand substantial computing power and are often bottlenecked by GPU memory. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Saket Gurukar , Asim Kadav

Generating explorable 3D scenes from a single image is a highly challenging problem in 3D vision. Existing methods struggle to support free exploration, often producing severe geometric distortions and noisy artifacts when the viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Pengfei Wang , Liyi Chen , Zhiyuan Ma , Yanjun Guo , Guowen Zhang , Lei Zhang

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We revisit bounded-memory streaming from the perspective of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Zhisong Xu , Takeshi Oishi

Conventional visuomotor imitation learning usually predicts future robot actions directly in the time domain. Such formulations often have limited physical scene awareness and weak long-horizon memory. In contrast, world-model-based…

Robotics · Computer Science 2026-05-12 Changchuan Yang , Yuhang Dong , Guanzhong Tian , Haizhou Ge , Hongrui Zhu

We present a novel framework named NeuralRecon for real-time 3D scene reconstruction from a monocular video. Unlike previous methods that estimate single-view depth maps separately on each key-frame and fuse them later, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jiaming Sun , Yiming Xie , Linghao Chen , Xiaowei Zhou , Hujun Bao

Conventionally, spatiotemporal modeling network and its complexity are the two most concentrated research topics in video action recognition. Existing state-of-the-art methods have achieved excellent accuracy regardless of the complexity…

Computer Vision and Pattern Recognition · Computer Science 2021-01-06 Wenhao Wu , Dongliang He , Tianwei Lin , Fu Li , Chuang Gan , Errui Ding

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

Recent advances in diffusion-based video generation have opened new possibilities for controllable video editing, yet realistic video object insertion (VOI) remains challenging due to limited 4D scene understanding and inadequate handling…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Hoiyeong Jin , Hyojin Jang , Jeongho Kim , Junha Hyung , Kinam Kim , Dongjin Kim , Huijin Choi , Hyeonji Kim , Jaegul Choo

We contribute a dense SLAM system that takes a live stream of depth images as input and reconstructs non-rigid deforming scenes in real time, without templates or prior models. In contrast to existing approaches, we do not maintain any…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Wei Gao , Russ Tedrake

We propose Token Turing Machines (TTM), a sequential, autoregressive Transformer model with memory for real-world sequential visual understanding. Our model is inspired by the seminal Neural Turing Machine, and has an external memory…

Streaming video understanding requires models to robustly encode, store, and retrieve information from a continuous video stream to support accurate video question answering (VQA). Existing state-of-the-art approaches rely on key-value…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Vatsal Agarwal , Saksham Suri , Matthew Gwilliam , Pulkit Kumar , Abhinav Shrivastava

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Vision-and-language navigation (VLN) enables the agent to navigate to a remote location following the natural language instruction in 3D environments. To represent the previously visited environment, most approaches for VLN implement memory…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Zihan Wang , Xiangyang Li , Jiahao Yang , Yeqi Liu , Shuqiang Jiang
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