Related papers: VMem: Consistent Interactive Video Scene Generatio…
We introduce \textit{WonderVerse}, a simple but effective framework for generating extendable 3D scenes. Unlike existing methods that rely on iterative depth estimation and image inpainting, often leading to geometric distortions and…
Dynamic Vision Sensors (DVSs) asynchronously stream events in correspondence of pixels subject to brightness changes. Differently from classic vision devices, they produce a sparse representation of the scene. Therefore, to apply standard…
The primary challenge in video super-resolution (VSR) is to handle large motions in the input frames, which makes it difficult to accurately aggregate information from multiple frames. Existing works either adopt deformable convolutions or…
Recently, several Space-Time Memory based networks have shown that the object cues (e.g. video frames as well as the segmented object masks) from the past frames are useful for segmenting objects in the current frame. However, these methods…
The rapid growth of video content demands efficient and precise retrieval systems. While vision-language models (VLMs) excel in representation learning, they often struggle with adaptive, time-sensitive video retrieval. This paper…
Vision-dialog navigation posed as a new holy-grail task in vision-language disciplinary targets at learning an agent endowed with the capability of constant conversation for help with natural language and navigating according to human…
Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…
Long-horizon interactive agents often accumulate large trajectory histories yet still fail to answer questions about earlier events reliably. We argue that the main bottleneck is not context length alone, but the trajectory-to-answer…
We present a method for text-driven perpetual view generation -- synthesizing long-term videos of various scenes solely, given an input text prompt describing the scene and camera poses. We introduce a novel framework that generates such…
Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…
Autoregressive (AR) diffusion enables streaming, interactive long-video generation by producing frames causally, yet maintaining coherence over minute-scale horizons remains challenging due to accumulated errors, motion drift, and content…
Current approaches to memory in Large Language Models (LLMs) predominantly rely on static Retrieval-Augmented Generation (RAG), which often results in scattered retrieval and fails to capture the structural dependencies required for complex…
We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…
Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…
Video compression has always been a popular research area, where many traditional and deep video compression methods have been proposed. These methods typically rely on signal prediction theory to enhance compression performance by…
Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…
Deep convolutional neural networks (CNNs) have made impressive progress in many video recognition tasks such as video pose estimation and video object detection. However, CNN inference on video is computationally expensive due to processing…
Recent advancements in Video Large Language Models (VideoLLMs) have enabled strong performance across diverse multimodal video tasks. To reduce the high computational cost of processing dense video frames, efficiency-oriented methods such…
Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as…
Implicit Neural Representations (INRs) have emerged as a promising paradigm for video representation and compression. However, existing multi-scale INR generators often suffer from significant parameter redundancy by stacking independent…