Related papers: VMem: Consistent Interactive Video Scene Generatio…
Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…
Camouflaged object detection (COD) primarily focuses on learning subtle yet discriminative representations from complex scenes. Existing methods predominantly follow the parametric feedforward architecture based on static visual…
With recent video object segmentation (VOS) benchmarks evolving to challenging scenarios, we revisit a simple but overlooked strategy: restricting the size of memory banks. This diverges from the prevalent practice of expanding memory banks…
Legged robots have the potential to expand the reach of autonomy beyond paved roads. In this work, we consider the difficult problem of locomotion on challenging terrains using a single forward-facing depth camera. Due to the partial…
Frame-level autoregressive (frame-AR) models have achieved significant progress, enabling real-time video generation comparable to bidirectional diffusion models and serving as a foundation for interactive world models and game engines.…
In this paper, we propose VistaDream a novel framework to reconstruct a 3D scene from a single-view image. Recent diffusion models enable generating high-quality novel-view images from a single-view input image. Most existing methods only…
Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…
Recent advances in unified multimodal models (UMMs) have enabled impressive progress in visual comprehension and generation. However, existing datasets and benchmarks focus primarily on single-turn interactions, failing to capture the…
Vision-and-language navigation (VLN) simulates a visual agent that follows natural-language navigation instructions in real-world scenes. Existing approaches have made enormous progress in navigation in new environments, such as beam…
In the field of action recognition, video clips are always treated as ordered frames for subsequent processing. To achieve spatio-temporal perception, existing approaches propose to embed adjacent temporal interaction in the convolutional…
Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small…
Segmenting long-form videos into semantically coherent scenes is a fundamental task in large-scale video understanding. Existing encoder-based methods are limited by visual-centric biases, classify each shot in isolation without leveraging…
Modeling episodic memory (EM) remains a significant challenge in both neuroscience and AI, with existing models either lacking interpretability or struggling with practical applications. This paper proposes the Vision-Language Episodic…
Despite the remarkable progress in deep generative models, synthesizing high-resolution and temporally coherent videos still remains a challenge due to their high-dimensionality and complex temporal dynamics along with large spatial…
Recent progress in 3D reconstruction has enabled realistic 3D models from dense image captures, yet challenges persist with sparse views, often leading to artifacts in unseen areas. Recent works leverage Video Diffusion Models (VDMs) to…
This paper addresses the task of segmenting moving objects in unconstrained videos. We introduce a novel two-stream neural network with an explicit memory module to achieve this. The two streams of the network encode spatial and temporal…
Video Camouflaged Object Detection (VCOD) aims to segment objects whose appearances closely resemble their surroundings, posing a challenging and emerging task. Existing vision models often struggle in such scenarios due to the…
This paper introduces a novel continual learning framework for synthesising novel views of multiple scenes, learning multiple 3D scenes incrementally, and updating the network parameters only with the training data of the upcoming new…
While Multimodal Large Language Models demonstrate impressive semantic capabilities, they often suffer from spatial blindness, struggling with fine-grained geometric reasoning and physical dynamics. Existing solutions typically rely on…
Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…