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Layout generation aims to synthesize realistic graphic scenes consisting of elements with different attributes including category, size, position, and between-element relation. It is a crucial task for reducing the burden on heavy-duty…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Mude Hui , Zhizheng Zhang , Xiaoyi Zhang , Wenxuan Xie , Yuwang Wang , Yan Lu

Procedural content generation (PCG) has made substantial progress in shaping static 2D/3D geometry, while most methods treat gameplay mechanics as auxiliary and optimize only over space. We argue that this limits controllability and…

Artificial Intelligence · Computer Science 2026-02-24 Kaijie Xu , Clark Verbrugge

The rapid development of AI and LLMs has driven new methods of SDLC, in which a large portion of code, technical, and business documentation is generated automatically. However, since there is no single architectural framework that can…

Software Engineering · Computer Science 2026-04-02 Oleg Grynets , Vasyl Lyashkevych

Procedural Content Generation (PCG) offers scalable methods for algorithmically creating complex, customizable worlds. However, controlling these pipelines requires the precise configuration of opaque technical parameters. We propose a…

Artificial Intelligence · Computer Science 2025-12-15 Lim Chien Her , Ming Yan , Yunshu Bai , Ruihao Li , Hao Zhang

AI-based structural design represents a transformative approach that addresses the inefficiencies inherent in traditional structural design practices. This paper innovates the existing AI-based design frameworks from four aspects and…

Machine Learning · Computer Science 2025-01-07 Zhili He , Yu-Hsing Wang , Jian Zhang

Large-scale diffusion models have achieved remarkable success in generating high-quality images from textual descriptions, gaining popularity across various applications. However, the generation of layered content, such as transparent…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Yusuf Dalva , Yijun Li , Qing Liu , Nanxuan Zhao , Jianming Zhang , Zhe Lin , Pinar Yanardag

Concept generation is a creative step in the conceptual design phase, where designers often turn to brainstorming, mindmapping, or crowdsourcing design ideas to complement their own knowledge of the domain. Recent advances in natural…

Computation and Language · Computer Science 2023-06-06 Kevin Ma , Daniele Grandi , Christopher McComb , Kosa Goucher-Lambert

In the field of graphic design, automating the integration of design elements into a cohesive multi-layered artwork not only boosts productivity but also paves the way for the democratization of graphic design. One existing practice is…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Yutao Cheng , Zhao Zhang , Maoke Yang , Hui Nie , Chunyuan Li , Xinglong Wu , Jie Shao

The electronic design industry has undergone a significant transformation, transitioning from traditional hand-drawn designs to modern automated design processes. While Computer-Aided Design (CAD) tools emerged alongside the electronic…

Other Computer Science · Computer Science 2023-05-19 Yu-Wen Lin , Tsz Ling Elaine Tang , Stefano Schiavon , Costas J. Spanos

Large Language Models(LLMs) have revolutionized text generation and multimodal perception,but their capabilities in 3D content generation remain underexplored. Existing methods compromise by producing either low-resolution meshes or coarse…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Junming Huang , Chi Wang , Letian Li , Guangkai Xu , Donglin Huang , Hao Chen , Qiang Dai , Weiwei Xu

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zini Chen , Junming Huang , Rong Zhang , Jiamin Xu , Cheng Peng , Chi Wang , Weiwei Xu

Procedural Content Generation (PCG) is the algorithmic generation of content, often applied to games. PCG and PCG via Machine Learning (PCGML) have appeared in published games. However, it can prove difficult to apply these approaches in…

Artificial Intelligence · Computer Science 2023-09-26 Emily Halina , Matthew Guzdial

Computer System Architecture serves as a crucial bridge between software applications and the underlying hardware, encompassing components like compilers, CPUs, coprocessors, and RTL designs. Its development, from early mainframes to modern…

Design generation, in its essence, is a step-by-step process where designers progressively refine and enhance their work through careful modifications. Despite this fundamental characteristic, existing approaches mainly treat design…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Faizan Farooq Khan , K J Joseph , Koustava Goswami , Mohamed Elhoseiny , Balaji Vasan Srinivasan

High-performance computing (HPC) has evolved over decades through multiple architectural transitions, from vector supercomputers to massively parallel CPU clusters and GPU-accelerated systems, continuously expanding the frontier of…

Quantum Physics · Physics 2026-04-23 Suman Raj , Siva Sai , Yogesh Simmhan , Kyle Chard , Rajkumar Buyya

Automated floor plan generation lies at the intersection of combinatorial search, geometric constraint satisfaction, and functional design requirements -- a confluence that has historically resisted a unified computational treatment. While…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Mohamed Abouagour , Eleftherios Garyfallidis

In modern interior design, the generation of personalized spaces frequently necessitates a delicate balance between rigid architectural structural constraints and specific stylistic preferences. However, existing multi-condition generative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Lulu Chen , Yijiang Hu , Yuanqing Liu , Yulong Li , Yue Yang

The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed…

Artificial Intelligence · Computer Science 2025-09-09 Dake Chen , Haoyang Zhang , Hanbin Wang , Yunhao Huo , Yuzhao Li , Junjie Wang

Recent advancements in large language models (LLMs) have demonstrated remarkable text generation capabilities. However, controlling specific attributes of generated text remains challenging without architectural modifications or extensive…

Computation and Language · Computer Science 2025-11-18 Yu Li , Zhe Yang , Yi Huang , Xin Liu , Guilin Qi

Nowadays three dimension (3D) architectural visualisation has become a powerful tool in the conceptualisation, design and presentation of architectural products in the construction industry, providing realistic interaction and walkthrough…

Graphics · Computer Science 2011-07-20 Raj Kishen Moloo , Muhammad Ajmal Sheik Dawood , Abu Salmaan Auleear