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Reactive synthesis is the process of using temporal logic specifications in LTL to generate correct controllers, but its use has been restricted to Boolean specifications. Recently, a Boolean abstraction technique allows to translate LTL T…

Logic in Computer Science · Computer Science 2023-10-13 Andoni Rodríguez , Cesar Sanchez

Multi-agent navigation in dynamic environments is of great industrial value when deploying a large scale fleet of robot to real-world applications. This paper proposes a decentralized partially observable multi-agent path planning with…

Robotics · Computer Science 2020-08-03 Zuxin Liu , Baiming Chen , Hongyi Zhou , Guru Koushik , Martial Hebert , Ding Zhao

This paper introduces a new approach to solving a continuous-time version of the multi-agent path finding problem. The algorithm translates the problem into an extension of the classical Boolean satisfiability problem, satisfiability modulo…

Multiagent Systems · Computer Science 2023-12-18 Tomáš Kolárik , Stefan Ratschan , Pavel Surynek

Reactive synthesis is an automated procedure to obtain a correct-by-construction reactive system from a given specification. GR(1) is a well-known fragment of linear temporal logic (LTL) where synthesis is possible using a polynomial…

Software Engineering · Computer Science 2016-02-04 Shahar Maoz , Jan Oliver Ringert

Taking inspiration from the hypothesis of muscle synergies, we propose a method to generate open loop controllers for an agent solving point-to-point reaching tasks. The controller output is defined as a linear combination of a small set of…

Robotics · Computer Science 2012-09-27 Cristiano Alessandro , Juan Pablo Carbajal , Andrea d'Avella

With the explosive influence caused by the success of large language models (LLM) like ChatGPT and GPT-4, there has been an extensive amount of recent work showing that foundation models can be used to solve a large variety of tasks.…

Multiagent Systems · Computer Science 2024-02-12 Weizhe Chen , Sven Koenig , Bistra Dilkina

This paper presents a fully automated procedure for controller synthesis for multi-agent systems under coupling constraints. Each agent is modeled with dynamics consisting of two terms: the first one models the coupling constraints and the…

Systems and Control · Computer Science 2017-10-17 Alexandros Nikou , Dimitris Boskos , Jana Tumova , Dimos V. Dimarogonas

Many multiagent systems in the real world include multiple types of agents with different abilities and functionality. Such heterogeneous multiagent systems have significant practical advantages. However, they also come with challenges…

Machine Learning · Computer Science 2023-05-30 Qingxu Fu , Xiaolin Ai , Jianqiang Yi , Tenghai Qiu , Wanmai Yuan , Zhiqiang Pu

This paper introduces a sampling-based strategy synthesis algorithm for nondeterministic hybrid systems with complex continuous dynamics under temporal and reachability constraints. We model the evolution of the hybrid system as a…

Systems and Control · Electrical Eng. & Systems 2023-12-27 Qi Heng Ho , Zachary N. Sunberg , Morteza Lahijanian

The scarcity of data depicting dangerous situations presents a major obstacle to training AI systems for safety-critical applications, such as construction safety, where ethical and logistical barriers hinder real-world data collection.…

Artificial Intelligence · Computer Science 2025-05-21 Vu Dinh Xuan , Hao Vo , David Murphy , Hoang D. Nguyen

Computer-aided synthesis planning (CASP) has long been envisioned as a complementary tool for synthetic chemists. However, existing frameworks often lack mechanisms to allow interaction with human experts, limiting their ability to…

Artificial Intelligence · Computer Science 2025-12-19 Nguyen Xuan-Vu , Daniel Armstrong , Milena Wehrbach , Andres M Bran , Zlatko Jončev , Philippe Schwaller

Multi-agent reinforcement learning (MARL) demonstrates significant progress in solving cooperative and competitive multi-agent problems in various environments. One of the principal challenges in MARL is the need for explicit prediction of…

Machine Learning · Computer Science 2025-01-24 Alsu Sagirova , Yuri Kuratov , Mikhail Burtsev

Path planning in dynamic environments is a fundamental challenge in intelligent transportation and robotics, where obstacles and conditions change over time, introducing uncertainty and requiring continuous adaptation. While existing…

Robotics · Computer Science 2025-11-20 Jonas De Maeyer , Hossein Yarahmadi , Moharram Challenger

Synthesizing a program that realizes a logical specification is a classical problem in computer science. We examine a particular type of program synthesis, where the objective is to synthesize a strategy that reacts to a potentially…

Artificial Intelligence · Computer Science 2020-01-01 Alberto Camacho , Sheila A. McIlraith

Multi-agent Pathfinding (MAPF) problem generally asks to find a set of conflict-free paths for a set of agents confined to a graph and is typically solved in a centralized fashion. Conversely, in this work, we investigate the decentralized…

Artificial Intelligence · Computer Science 2023-10-03 Alexey Skrynnik , Anton Andreychuk , Maria Nesterova , Konstantin Yakovlev , Aleksandr Panov

Multi-Agent Path Finding (MAPF) is the problem of moving multiple agents from starts to goals without collisions. Lifelong MAPF (LMAPF) extends MAPF by continuously assigning new goals to agents. We present our winning approach to the 2023…

Multiagent Systems · Computer Science 2026-03-02 He Jiang , Yulun Zhang , Rishi Veerapaneni , Jiaoyang Li

In this paper the problem of cooperative task planning of multi-agent systems when timed constraints are imposed to the system is investigated. We consider timed constraints given by Metric Interval Temporal Logic (MITL). We propose a…

Systems and Control · Computer Science 2015-10-01 Alexandros Nikou , Jana Tumova , Dimos V. Dimarogonas

Multi-agent path finding (MAPF) determines an ensemble of collision-free paths for multiple agents between their respective start and goal locations. Among the available MAPF planners for workspace modeled as a graph, A*-based approaches…

Robotics · Computer Science 2022-02-16 Zhongqiang Ren , Sivakumar Rathinam , Howie Choset

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…

Software Engineering · Computer Science 2024-05-21 Samira Shirzadeh-hajimahmood , I. S. W. B. Prasteya , Mehdi Dastani , Frank Dignum

Reactive synthesis is an automatic way to translate a human intention expressed in some logic into a system of some kind. This thesis has two parts, devoted to logic and to systems. In Part I, we develop two new approaches to CTL*…

Logic in Computer Science · Computer Science 2018-08-29 Ayrat Khalimov