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Multi-agent path planning (MAPP) in continuous spaces is a challenging problem with significant practical importance. One promising approach is to first construct graphs approximating the spaces, called roadmaps, and then apply multi-agent…

Multiagent Systems · Computer Science 2022-01-25 Keisuke Okumura , Ryo Yonetani , Mai Nishimura , Asako Kanezaki

We interpret solving the multi-vehicle routing problem as a team Markov game with partially observable costs. For a given set of customers to serve, the playing agents (vehicles) have the common goal to determine the team-optimal agent…

Machine Learning · Computer Science 2022-06-14 Nathalie Paul , Tim Wirtz , Stefan Wrobel , Alexander Kister

The aim of path planning is to reach the goal from starting point by searching for the route of an agent. In the path planning, the routes may vary depending on the number of variables such that it is important for the agent to reach…

Artificial Intelligence · Computer Science 2022-05-23 GyeongTaek Lee

We study a variation of the classical pursuit-evasion game of Cops and Robbers in which agents are required to move to an adjacent vertex on every turn. We explore how the minimum number of cops needed to catch the robber can change when…

Combinatorics · Mathematics 2018-08-22 Ilya Gromovikov , William B. Kinnersley , Ben Seamone

Multi-Agent Path Finding (MAPF) is an NP-hard problem well studied in artificial intelligence and robotics. It has many real-world applications for which existing MAPF solvers use various heuristics. However, these solvers are deterministic…

Artificial Intelligence · Computer Science 2017-06-12 Liron Cohen , Glenn Wagner , T. K. Satish Kumar , Howie Choset , Sven Koenig

Efficiently solving path planning problems for a large number of robots is critical to the successful operation of modern warehouses. The existing approaches adopt classical shortest path algorithms to plan in environments whose cells are…

Cops and Robbers is a pursuit-evasion game played on graphs, of which many variants have been developed and studied. We introduce a variant of this game, "Sneaky-Active Cops and Robbers", where all cops and robber must move on their turn,…

Combinatorics · Mathematics 2026-03-16 Tien Chih , Laura Scull

Multi-Agent Path finding (MAPF) is the problem of finding paths for a set of agents such that each agent reaches its desired destination while avoiding collisions with the other agents. This problem arises in many robotics applications,…

Multiagent Systems · Computer Science 2026-02-24 Raz Beck , Roni Stern

Multi-agent routing problems have gained significant attention recently due to their wide range of industrial applications, ranging from logistics warehouse automation to indoor service robots. Conventionally, they are modeled as classical…

Multiagent Systems · Computer Science 2026-01-08 Fengming Zhu , Fangzhen Lin

In Multiagent Path Finding (MAPF), the goal is to compute efficient, collision-free paths for multiple agents navigating a network from their sources to targets, minimizing the schedule's makespan-the total time until all agents reach their…

Multiagent Systems · Computer Science 2025-08-07 Foivos Fioravantes , Dušan Knop , Nikolaos Melissinos , Michal Opler

Active search refers to the problem of efficiently locating targets in an unknown environment by actively making data-collection decisions, and has many applications including detecting gas leaks, radiation sources or human survivors of…

Machine Learning · Computer Science 2020-06-29 Ramina Ghods , Arundhati Banerjee , Jeff Schneider

Identifying reliable synthesis pathways in materials chemistry is a complex task, particularly in polymer science, due to the intricate and often non-unique nomenclature of macromolecules. To address this challenge, we propose an agent…

Artificial Intelligence · Computer Science 2025-04-16 Qinyu Ma , Yuhao Zhou , Jianfeng Li

We study the problem of imitation learning from demonstrations of multiple coordinating agents. One key challenge in this setting is that learning a good model of coordination can be difficult, since coordination is often implicit in the…

Machine Learning · Computer Science 2018-05-28 Hoang M. Le , Yisong Yue , Peter Carr , Patrick Lucey

We consider the Robber Locating Game, where an invisible moving robber tries to evade the pursuit of one or more helicopter cops, who send distance probes from anywhere on the graph. In this paper, we attempt to propose two useful…

Computational Complexity · Computer Science 2023-07-07 Shiqi Pan

Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. Modern systems often interact with other systems, or agents. Many times these agents have…

Logic in Computer Science · Computer Science 2009-07-20 Dana Fisman , Orna Kupferman , Yoad Lustig

Effective traffic control is essential for mitigating congestion in transportation networks. Conventional traffic management strategies, including route guidance and ramp metering, often rely on state feedback controllers, which are used…

Machine Learning · Computer Science 2026-04-13 Giray Önür , Azita Dabiri , Bart De Schutter

Reactive synthesis builds a system from a specification given as a temporal logic formula. Traditionally, reactive synthesis is defined for systems with Boolean input and output variables. Recently, new theories and techniques have been…

Logic in Computer Science · Computer Science 2021-08-03 Benedikt Maderbacher , Roderick Bloem

Automatically constructing a program based on given specifications has been studied for decades. Despite the advances in the field of Program Synthesis, the current approaches still synthesize a block of code snippet and leave the task of…

Software Engineering · Computer Science 2022-01-26 Ali Shokri

Large language models (LLMs) have shown remarkable advancements in enabling language agents to tackle simple tasks. However, applying them for complex, multi-step, long-horizon tasks remains a challenge. Recent work have found success by…

Computation and Language · Computer Science 2025-08-05 Lutfi Eren Erdogan , Nicholas Lee , Sehoon Kim , Suhong Moon , Hiroki Furuta , Gopala Anumanchipalli , Kurt Keutzer , Amir Gholami

Multi-agent path planning (MAPP) is the problem of planning collision-free trajectories from start to goal locations for a team of agents. This work explores a relatively unexplored setting of MAPP where streams of agents have to go through…

Multiagent Systems · Computer Science 2023-06-30 Kazumi Kasaura , Ryo Yonetani , Mai Nishimura
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