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Mode-switching supports multilevel operations using a limited number of input methods. In Virtual Reality (VR) head-mounted displays (HMD), common approaches for mode-switching use buttons, controllers, and users' hands. However, they are…

Human-Computer Interaction · Computer Science 2022-12-16 Rongkai Shi , Nan Zhu , Hai-Ning Liang , Shengdong Zhao

Extra-large scale MIMO (XL-MIMO) is a key technology for meeting sixth-generation (6G) requirements for high-rate connectivity and uniform quality of service (QoS); however, its deployment is challenged by the prohibitive complexity of…

Signal Processing · Electrical Eng. & Systems 2026-01-21 Gabriel Avanzi Ubiali , José Carlos Marinello Filho , Taufik Abrão

Even before the Covid-19 pandemic, beneficial use cases for hygienic, touchless human-machine interaction have been explored. Gaze input, i.e., information input via eye-movements of users, represents a promising method for contact-free…

Human-Computer Interaction · Computer Science 2023-06-06 Zhe Zeng , Sai Liu , Hao Cheng , Hailong Liu , Yang Li , Yu Feng , Felix Wilhelm Siebert

We build a low-level reflex control layer driven by fast tactile feedback for multifinger grasp stabilization. Our hybrid approach combines learned tactile slip detection with model-based internal-force control to halt in-hand slip while…

Robotics · Computer Science 2026-03-24 Théo Ayral , Saifeddine Aloui , Mathieu Grossard

Traditional recommender systems primarily rely on a single type of user-item interaction, such as item purchases or ratings, to predict user preferences. However, in real-world scenarios, users engage in a variety of behaviors, such as…

Information Retrieval · Computer Science 2025-03-11 Kyungho Kim , Sunwoo Kim , Geon Lee , Jinhong Jung , Kijung Shin

Hand segmentation and fingertip detection play an indispensable role in hand gesture-based human-machine interaction systems. In this study, we propose a method to discriminate hand components and to locate fingertips in RGB-D images. The…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Duong Hai Nguyen , Tai Nhu Do , In-Seop Na , Soo-Hyung Kim

The ability to detect touch events on uninstrumented, everyday surfaces has been a long-standing goal for mixed reality systems. Prior work has shown that virtual interfaces bound to physical surfaces offer performance and ergonomic…

Human-Computer Interaction · Computer Science 2025-09-04 Vimal Mollyn , Nathan DeVrio , Chris Harrison

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

Large multimodal models (LMMs) have achieved high performance in vision-language tasks involving single image but they struggle when presented with a collection of multiple images (Multiple Image Question Answering scenario). These tasks,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Aaryan Sharma , Shivansh Gupta , Samar Agarwal , Vishak Prasad C. , Ganesh Ramakrishnan

Hand tracking is a critical component of natural user interactions in extended reality (XR) environments, including extended reality musical instruments (XRMIs). However, self-occlusion remains a significant challenge for vision-based hand…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Max Graf , Mathieu Barthet

Algorithms for robotic visual search can benefit from the use of visual attention methods in order to reduce computational costs. Here, we describe how three distinct mechanisms of visual attention can be integrated and productively used to…

Computer Vision and Pattern Recognition · Computer Science 2018-05-31 Amir Rasouli , John K. Tsotsos

Recently, hashing techniques have gained importance in large-scale retrieval tasks because of their retrieval speed. Most of the existing cross-view frameworks assume that data are well paired. However, the fully-paired multiview situation…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Jun Yu , Xiao-Jun Wu , Josef Kittler

A core component of completing tasks efficiently in computer-supported knowledge work is the ability for users to rapidly switch their focus (and interaction) across different applications using various shortcuts and gestures. This feature…

Human-Computer Interaction · Computer Science 2025-08-19 Matt Gottsacker , Yahya Hmaiti , Mykola Maslych , Gerd Bruder , Joseph J. LaViola , Gregory F. Welch

The potential of using gaze as an input modality in the mobile context is growing. While users often encumber themselves by carrying objects and using mobile devices while walking, the impact of encumbrance on gaze input performance remains…

Human-Computer Interaction · Computer Science 2025-12-19 Omar Namnakani , Yasmeen Abdrabou , John H. Williamson , Mohamed Khamis

The integration of extended reality (XR) with artificial intelligence (AI) introduces a new paradigm for user interaction, enabling AI to perceive user intent, stimulate the senses, and influence decision-making. We explored the impact of…

Human-Computer Interaction · Computer Science 2025-07-16 Ze Dong , Binyang Han , Jingjing Zhang , Ruoyu Wen , Barrett Ens , Adrian Clark , Tham Piumsomboon

Employing skin-like tactile sensors on robots enhances both the safety and usability of collaborative robots by adding the capability to detect human contact. Unfortunately, simple binary tactile sensors alone cannot determine the context…

Robotics · Computer Science 2023-04-20 Christopher Yee Wong , Lucas Vergez , Wael Suleiman

Sketch and speech are intuitive interaction methods that convey complementary information and have been independently used for 3D model retrieval in virtual environments. While sketch has been shown to be an effective retrieval method, not…

Human-Computer Interaction · Computer Science 2021-05-06 Daniele Giunchi , Alejandro Sztrajman , Stuart James , Anthony Steed

This research investigates whether the interaction methods of XR headsets can be improved by using haptic feedback. As a first and most common technique, indirect interactions are considered. Indirect interactions correspond to…

Human-Computer Interaction · Computer Science 2022-12-09 Yentl Vermeulen , Sam Van Damme , Glenn Van Wallendael , Filip De Turck , Maria Torres Vega

Medical imaging segmentation is essential in clinical settings for diagnosing diseases, planning surgeries, and other procedures. However, manual annotation is a cumbersome and effortful task. To mitigate these aspects, this study…

Human-Computer Interaction · Computer Science 2025-06-06 Lisle Faray de Paiva , Gijs Luijten , Ana Sofia Ferreira Santos , Moon Kim , Behrus Puladi , Jens Kleesiek , Jan Egger

In 3D user interfaces, reaching out to grab and manipulate something works great until it is out of reach. Indirect techniques like gaze and pinch offer an alternative for distant interaction, but do not provide the same immediacy or…

Human-Computer Interaction · Computer Science 2026-02-26 Yang Liu , Thorbjørn Mikkelsen , Zehai Liu , Gengchen Tian , Diako Mardanbegi , Qiushi Zhou , Hans Gellersen , Ken Pfeuffer
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