English
Related papers

Related papers: PinchCatcher: Enabling Multi-selection for Gaze+Pi…

200 papers

Semi-supervised learning aims to leverage numerous unlabeled data to improve the model performance. Current semi-supervised 3D object detection methods typically use a teacher to generate pseudo labels for a student, and the quality of the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Xiaopei Wu , Liang Peng , Liang Xie , Yuenan Hou , Binbin Lin , Xiaoshui Huang , Haifeng Liu , Deng Cai , Wanli Ouyang

Sophisticated 3D visualization applications usually provide coordinated 2D and 3D views. Normally 3D input device is used for 3D tasks since they perform better than traditional 2D input devices. However, they do not perform better for 2D…

Human-Computer Interaction · Computer Science 2025-12-12 Isaac Cho , Zachary Wartell

Extended Reality (XR) technologies are becoming integral to daily life. However, password-based authentication in XR disrupts immersion due to poor usability, as entering credentials with XR controllers is cumbersome and error-prone. This…

Cryptography and Security · Computer Science 2025-01-22 Matin Fallahi , Patricia Arias-Cabarcos , Thorsten Strufe

Pie menus are suggested as powerful tool for eye gaze based text entry among various interfaces developed so far. If pie menus are used with multiple depth layers then multiple saccades are required per selection of item, which is…

Human-Computer Interaction · Computer Science 2014-07-29 Pawan Patidar , Himanshu Raghuvanshi , Sayan Sarcar

Interactive image segmentation algorithms rely on the user to provide annotations as the guidance. When the task of interactive segmentation is performed on a small touchscreen device, the requirement of providing precise annotations could…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Ding-Jie Chen , Hwann-Tzong Chen , Long-Wen Chang

Assistive robotic systems endeavour to support those with movement disabilities, enabling them to move again and regain functionality. Main issue with these systems is the complexity of their low-level control, and how to translate this to…

Robotics · Computer Science 2019-03-07 Ali Shafti , Pavel Orlov , A. Aldo Faisal

We propose a new technique to help users to explore geometric shapes without vision. This technique is based on a guidance using directional cues with a pin array. This is an alternative to the usual technique that consists of raising the…

Human-Computer Interaction · Computer Science 2012-02-20 Thomas Pietrzak , Andrew Crossan , Stephen A. Brewster , Benoît Martin , Isabelle Pecci

Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yizhong Zhang , Zhiqi Li , Sicheng Xu , Chong Li , Jiaolong Yang , Xin Tong , Baining Guo

Tactile sensing is critical to fine-grained, contact-rich manipulation tasks, such as insertion and assembly. Prior research has shown the possibility of learning tactile-guided policy from teleoperated demonstration data. However, to…

Robotics · Computer Science 2025-02-07 Kelin Yu , Yunhai Han , Qixian Wang , Vaibhav Saxena , Danfei Xu , Ye Zhao

Drawing tools for Virtual Reality (VR) enable users to model 3D designs from within the virtual environment itself. These tools employ sketching and sculpting techniques known from desktop-based interfaces and apply them to hand-based…

Human-Computer Interaction · Computer Science 2019-11-06 Daniele Giunchi , Stuart james , Donald Degraen , Anthony Steed

Interactive segmentation enables users to extract binary masks of target objects through simple interactions such as clicks, scribbles, and boxes. However, existing methods often support only limited interaction forms and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Xi Chen , Hengshuang Zhao

Tactile sensing allows robots to gather detailed geometric information about objects through physical interaction, complementing vision-based approaches. However, efficiently acquiring useful tactile data remains challenging due to the…

Robotics · Computer Science 2026-02-27 Chung Hee Kim , Shivani Kamtikar , Tye Brady , Taskin Padir , Joshua Migdal

Extended Reality (XR) interfaces offer engaging user experiences, but their effective design requires a nuanced understanding of user behavior and preferences. This knowledge is challenging to obtain without the widespread adoption of XR…

Human-Computer Interaction · Computer Science 2024-03-14 Hyunsung Cho , Yukang Yan , Kashyap Todi , Mark Parent , Missie Smith , Tanya R. Jonker , Hrvoje Benko , David Lindlbauer

In natural conversation and interaction, our hands often overlap or are in contact with each other. Due to the homogeneous appearance of hands, this makes estimating the 3D pose of interacting hands from images difficult. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Zicong Fan , Adrian Spurr , Muhammed Kocabas , Siyu Tang , Michael J. Black , Otmar Hilliges

Gesture recognition is getting more and more popular due to various application possibilities in human-machine interaction. Existing multi-modal gesture recognition systems take multi-modal data as input to improve accuracy, but such…

Computer Vision and Pattern Recognition · Computer Science 2021-11-01 Dinghao Fan , Hengjie Lu , Shugong Xu , Shan Cao

Reliably planning fingertip grasps for multi-fingered hands lies as a key challenge for many tasks including tool use, insertion, and dexterous in-hand manipulation. This task becomes even more difficult when the robot lacks an accurate…

Robotics · Computer Science 2022-12-19 Martin Matak , Tucker Hermans

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuqi Tong , Yue Qiu , Ruiyang Li , Shi Qiu , Pheng-Ann Heng

Conventional robot programming methods are complex and time-consuming for users. In recent years, alternative approaches such as mixed reality have been explored to address these challenges and optimize robot programming. While the findings…

Human-Computer Interaction · Computer Science 2025-03-27 Maximilian Rettinger , Leander Hacker , Philipp Wolters , Gerhard Rigoll

Large curved displays are becoming increasingly popular due to their ability to provide users with a wider field of view and a more immersive experience compared to flat displays. Current interaction techniques for large curved displays…

Human-Computer Interaction · Computer Science 2025-11-04 Dhruv Bihani , A. K. M. Amanat Ullah , Charles-Olivier Dufresne-Camaro , William Delamare , Khalad Hasan