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When humans perform complex insertion tasks such as pushing a cup into a cupboard, routing a cable, or putting a key in a lock, they wiggle the object and adapt the process through tactile feedback. A similar robotic approach has not been…

Based on PixelHop and PixelHop++, which are recently developed using the successive subspace learning (SSL) framework, we propose an enhanced solution for object classification, called E-PixelHop, in this work. E-PixelHop consists of the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Yijing Yang , Vasileios Magoulianitis , C. -C. Jay Kuo

Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…

Human-Computer Interaction · Computer Science 2020-04-03 Nizamuddin Maitlo , Yanbo Wang , Chao Ping Chen , Lantian Mi , Wenbo Zhang

This paper proposes an approach to detect information relevance during decision-making from eye movements in order to enable user interface adaptation. This is a challenging task because gaze behavior varies greatly across individual users…

Human-Computer Interaction · Computer Science 2020-07-28 Anna Maria Feit , Lukas Vordemann , Seonwook Park , Caterina Bérubé , Otmar Hilliges

Bin picking systems in factory automation usually face robustness issues caused by sparse and noisy 3D data of metallic objects. Utilizing multiple views, especially with a one-shot 3D sensor and "sensor on hand" configuration is getting…

Robotics · Computer Science 2025-07-02 Xingdou Fu , Lin Miao , Yasuhiro Ohnishi , Yuki Hasegawa , Masaki Suwa

Nowadays, eye tracking is the most used technology to detect areas of interest. This kind of technology requires specialized equipment recording user's eyes. In this paper, we propose SneakPeek, a different approach to detect areas of…

Information Retrieval · Computer Science 2017-12-12 Daniyal Shahrokhian , Alejandro Vera de Juan

The intricate kinematics of the human hand enable simultaneous grasping and manipulation of multiple objects, essential for tasks such as object transfer and in-hand manipulation. Despite its significance, the domain of robotic multi-object…

Robotics · Computer Science 2024-03-15 Yuyang Li , Bo Liu , Yiran Geng , Puhao Li , Yaodong Yang , Yixin Zhu , Tengyu Liu , Siyuan Huang

In this paper, we propose a novel semi-supervised feature selection framework by mining correlations among multiple tasks and apply it to different multimedia applications. Instead of independently computing the importance of features for…

Machine Learning · Computer Science 2017-07-11 Xiaojun Chang , Yi Yang

In this paper, we propose a method for estimating in-hand object poses using proprioception and tactile feedback from a bimanual robotic system. Our method addresses the problem of reducing pose uncertainty through a sequence of frictional…

Robotics · Computer Science 2023-05-24 Andrea Sipos , Nima Fazeli

The sense of touch is fundamental in several manipulation tasks, but rarely used in robot manipulation. In this work we tackle the problem of learning rich touch features from cross-modal self-supervision. We evaluate them identifying…

Robotics · Computer Science 2021-01-22 Martina Zambelli , Yusuf Aytar , Francesco Visin , Yuxiang Zhou , Raia Hadsell

Sparse keypoint matching is crucial for 3D vision tasks, yet current keypoint detectors often produce spatially inaccurate matches. Existing refinement methods mitigate this issue through alignment of matched keypoint locations, but they…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Jan Fabian Schmid , Annika Hagemann

Multimodal referring segmentation aims to segment target objects in visual scenes, such as images, videos, and 3D scenes, based on referring expressions in text or audio format. This task plays a crucial role in practical applications…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Henghui Ding , Song Tang , Shuting He , Chang Liu , Zuxuan Wu , Yu-Gang Jiang

This chapter gives an overview of interaction techniques for mixed reality including augmented and virtual reality (AR/VR). Various modalities for input and output are discussed. Specifically, techniques for tangible and surface-based…

Human-Computer Interaction · Computer Science 2021-03-11 Jens Grubert

In this paper, we propose Selection and Pooling with Large Language Models (SPILL), an intuitive and domain-adaptive method for intent clustering without fine-tuning. Existing embeddings-based clustering methods rely on a few labeled…

Computation and Language · Computer Science 2025-06-03 I-Fan Lin , Faegheh Hasibi , Suzan Verberne

How would you search for a unique, fashionable shoe that a friend wore and you want to buy, but you didn't take a picture? Existing approaches propose interactive image search as a promising venue. However, they either entrust the user with…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Nils Murrugarra-Llerena , Adriana Kovashka

In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems…

Human-Computer Interaction · Computer Science 2021-06-11 Gowdham Prabhakar , Priyam Rajkhowa , Pradipta Biswas

We present a method for finding correspondence between 3D models. From an initial set of feature correspondences, our method uses a fast voting scheme to separate the inliers from the outliers. The novelty of our method lies in the use of a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-24 Anders Glent Buch , Yang Yang , Norbert Krüger , Henrik Gordon Petersen

3D hand-object pose estimation is an important issue to understand the interaction between human and environment. Current hand-object pose estimation methods require detailed 3D labels, which are expensive and labor-intensive. To tackle the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Zida Cheng , Siheng Chen , Ya Zhang

This paper adresses the problem of interactive multiclass segmentation. We propose a fast and efficient new interactive segmentation method called Superpixel Classification-based Interactive Segmentation (SCIS). From a few strokes drawn by…

Computer Vision and Pattern Recognition · Computer Science 2015-10-13 Bérengère Mathieu , Alain Crouzil , Jean-Baptiste Puel

Tracking the full body motions of users in XR (AR/VR) devices is a fundamental challenge to bring a sense of authentic social presence. Due to the absence of dedicated leg sensors, currently available body tracking methods adopt a synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Denys Rozumnyi , Nadine Bertsch , Othman Sbai , Filippo Arcadu , Yuhua Chen , Artsiom Sanakoyeu , Manoj Kumar , Catherine Herold , Robin Kips
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