Related papers: TSP3D: Text-guided Sparse Voxel Pruning for Effici…
We present a novel two-stage fully sparse convolutional 3D object detection framework, named CAGroup3D. Our proposed method first generates some high-quality 3D proposals by leveraging the class-aware local group strategy on the object…
Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass.…
Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…
In this work, we propose a graph-adaptive pruning (GAP) method for efficient inference of convolutional neural networks (CNNs). In this method, the network is viewed as a computational graph, in which the vertices denote the computation…
Most advanced visual grounding methods rely on Transformers for visual-linguistic feature fusion. However, these Transformer-based approaches encounter a significant drawback: the computational costs escalate quadratically due to the…
Multi-modal fusion has been proved to help enhance the performance of scene classification tasks. This paper presents a 2D-3D Fusion stage that combines 3D Geometric Features with 2D Texture Features obtained by 2D Convolutional Neural…
The autonomous car must recognize the driving environment quickly for safe driving. As the Light Detection And Range (LiDAR) sensor is widely used in the autonomous car, fast semantic segmentation of LiDAR point cloud, which is the…
Feed-forward 3D Gaussian Splatting (3DGS) has recently demonstrated promising results for novel view synthesis (NVS) from sparse input views, particularly under narrow-baseline conditions. However, its performance significantly degrades in…
This study develops a unified Point Cloud Geometry (PCG) compression method through the processing of multiscale sparse tensor-based voxelized PCG. We call this compression method SparsePCGC. The proposed SparsePCGC is a low complexity…
Accurate 3D object detection from point clouds has become a crucial component in autonomous driving. However, the volumetric representations and the projection methods in previous works fail to establish the relationships between the local…
Semantic scene completion (SSC) aims to predict the semantic occupancy of each voxel in the entire 3D scene from limited observations, which is an emerging and critical task for autonomous driving. Recently, many studies have turned to…
The field of 3D reconstruction from images has rapidly evolved in the past few years, first with the introduction of Neural Radiance Field (NeRF) and more recently with 3D Gaussian Splatting (3DGS). The latter provides a significant edge…
Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…
Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high…
In recent years, there has been a significant increase in the utilization of deep learning methods, particularly convolutional neural networks (CNNs), which have emerged as the dominant approach in various domains that involve structured…
Existing co-salient object detection (CoSOD) methods generally employ a three-stage architecture (i.e., encoding, consensus extraction & dispersion, and prediction) along with a typical full fine-tuning paradigm. Although they yield certain…
Recent Multimodal Large Language Models (MLLMs) have demonstrated strong performance in visual grounding, establishing themselves as a general interface for various vision-language applications. This progress has driven the development of…
This work explores a simple yet powerful lightweight adapter design for feed-forward 3D Gaussian Splatting (3DGS). Existing methods typically apply complex, architecture-specific designs on top of the generic pipeline of image feature…
Modern convolutional neural networks apply the same operations on every pixel in an image. However, not all image regions are equally important. To address this inefficiency, we propose a method to dynamically apply convolutions conditioned…
3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…