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3D visual grounding (3DVG) aims to localize objects in a 3D scene based on natural language queries. In this work, we explore zero-shot 3DVG from multi-view images alone, without requiring any geometric supervision or object priors. We…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Nikita Drozdov , Andrey Lemeshko , Nikita Gavrilov , Anton Konushin , Danila Rukhovich , Maksim Kolodiazhnyi

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

Graphics · Computer Science 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

Efficient inference of Convolutional Neural Networks is a thriving topic recently. It is desirable to achieve the maximal test accuracy under given inference budget constraints when deploying a pre-trained model. Network pruning is a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Ruizhe Zhao , Wayne Luk

3D visual grounding is the ability to localize objects in 3D scenes conditioned by utterances. Most existing methods devote the referring head to localize the referred object directly, causing failure in complex scenarios. In addition, it…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Eslam Abdelrahman , Mohamed Ayman , Mahmoud Ahmed , Habib Slim , Mohamed Elhoseiny

Recently, reconstructing scenes from a single panoramic image using advanced 3D Gaussian Splatting (3DGS) techniques has attracted growing interest. Panoramic images offer a 360$\times$ 180 field of view (FoV), capturing the entire scene in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Zhijie Shen , Chunyu Lin , Shujuan Huang , Lang Nie , Kang Liao , Yao Zhao

Monocular 3D visual grounding is a novel task that aims to locate 3D objects in RGB images using text descriptions with explicit geometry information. Despite the inclusion of geometry details in the text, we observe that the text…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yuzhen Li , Min Liu , Yuan Bian , Xueping Wang , Zhaoyang Li , Gen Li , Yaonan Wang

Most previous 3D object detection methods that leverage the multi-modality of LiDAR and cameras utilize the Bird's Eye View (BEV) space for intermediate feature representation. However, this space uses a low x, y-resolution and sacrifices…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Hyeongseok Son , Jia He , Seung-In Park , Ying Min , Yunhao Zhang , ByungIn Yoo

Depth completion is a vital task for autonomous driving, as it involves reconstructing the precise 3D geometry of a scene from sparse and noisy depth measurements. However, most existing methods either rely only on 2D depth representations…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Zhiqiang Yan , Yuankai Lin , Kun Wang , Yupeng Zheng , Yufei Wang , Zhenyu Zhang , Jun Li , Jian Yang

Robotic manipulation with Vision-Language-Action models requires efficient inference over long-horizon multi-modal context, where attention to dense visual tokens dominates computational cost. Existing methods optimize inference speed by…

Robotics · Computer Science 2025-09-29 Xiaohuan Pei , Yuxing Chen , Siyu Xu , Yunke Wang , Yuheng Shi , Chang Xu

Sliding window convolutional networks (ConvNets) have become a popular approach to computer vision problems such as image segmentation, and object detection and localization. Here we consider the problem of inference, the application of a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-06-21 Aleksandar Zlateski , Kisuk Lee , H. Sebastian Seung

Instructed Visual Segmentation (IVS) tasks require segmenting objects in images or videos based on natural language instructions. While recent multimodal large language models (MLLMs) have achieved strong performance on IVS, their inference…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wenhui Zhu , Xiwen Chen , Zhipeng Wang , Shao Tang , Sayan Ghosh , Xuanzhao Dong , Rajat Koner , Yalin Wang

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Rajaei Khatib , Raja Giryes

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical yet overlooked issues in real-world sparse-input modeling:…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Yingji Zhong , Zhihao Li , Dave Zhenyu Chen , Lanqing Hong , Dan Xu

Humans can easily imagine the complete 3D geometry of occluded objects and scenes. This appealing ability is vital for recognition and understanding. To enable such capability in AI systems, we propose VoxFormer, a Transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yiming Li , Zhiding Yu , Christopher Choy , Chaowei Xiao , Jose M. Alvarez , Sanja Fidler , Chen Feng , Anima Anandkumar

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

We present SCube, a novel method for reconstructing large-scale 3D scenes (geometry, appearance, and semantics) from a sparse set of posed images. Our method encodes reconstructed scenes using a novel representation VoxSplat, which is a set…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Xuanchi Ren , Yifan Lu , Hanxue Liang , Zhangjie Wu , Huan Ling , Mike Chen , Sanja Fidler , Francis Williams , Jiahui Huang

Conditional 3D generation is undergoing a significant advancement, enabling the free creation of 3D content from inputs such as text or 2D images. However, previous approaches have suffered from low inference efficiency, limited generation…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Zekun Qi , Muzhou Yu , Runpei Dong , Kaisheng Ma

3D object detectors usually rely on hand-crafted proxies, e.g., anchors or centers, and translate well-studied 2D frameworks to 3D. Thus, sparse voxel features need to be densified and processed by dense prediction heads, which inevitably…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Yukang Chen , Jianhui Liu , Xiangyu Zhang , Xiaojuan Qi , Jiaya Jia