Related papers: TSP3D: Text-guided Sparse Voxel Pruning for Effici…
We introduce Spatial Group Convolution (SGC) for accelerating the computation of 3D dense prediction tasks. SGC is orthogonal to group convolution, which works on spatial dimensions rather than feature channel dimension. It divides input…
Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes with compositions of Gaussian primitives. However, 3D…
3D neural networks have become prevalent for many 3D vision tasks including object detection, segmentation, registration, and various perception tasks for 3D inputs. However, due to the sparsity and irregularity of 3D data, custom 3D…
In this paper, we propose an efficient feature pruning strategy for 3D small object detection. Conventional 3D object detection methods struggle on small objects due to the weak geometric information from a small number of points. Although…
Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…
Visual grounding is a common vision task that involves grounding descriptive sentences to the corresponding regions of an image. Most existing methods use independent image-text encoding and apply complex hand-crafted modules or…
Point cloud has been the mainstream representation for advanced 3D applications, such as virtual reality and augmented reality. However, the massive data amounts of point clouds is one of the most challenging issues for transmission and…
Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various real-world applications, including urban planning, disaster…
We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a…
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…
Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…
Recent significant advances in 3D scene representation have been driven by 3D Gaussian Splatting (3DGS), which has enabled real-time rendering with photorealistic quality. 3DGS often requires a large number of primitives to achieve high…
Accurate object segmentation is crucial for high-quality scene understanding in the 3D vision domain. However, 3D segmentation based on 3D Gaussian Splatting (3DGS) struggles with accurately delineating object boundaries, as Gaussian…
Real-time three dimensional (3D) ultrasound provides complete visualization of inner body organs and blood vasculature, which is crucial for diagnosis and treatment of diverse diseases. However, 3D systems require massive hardware due to…
Transformers have gained much attention by outperforming convolutional neural networks in many 2D vision tasks. However, they are known to have generalization problems and rely on massive-scale pre-training and sophisticated training…
Vision-Language Models (VLMs) such as CLIP have demonstrated remarkable generalization capabilities to downstream tasks. However, existing prompt tuning based frameworks need to parallelize learnable textual inputs for all categories,…
Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…
3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…
Embodied outdoor scene understanding forms the foundation for autonomous agents to perceive, analyze, and react to dynamic driving environments. However, existing 3D understanding is predominantly based on 2D Vision-Language Models (VLMs),…
Due to the lack of large-scale text-3D correspondence data, recent text-to-3D generation works mainly rely on utilizing 2D diffusion models for synthesizing 3D data. Since diffusion-based methods typically require significant optimization…