Related papers: Strong Ramsey game on two boards
For given simple graphs $H_1,H_2,\dots,H_c$, the multicolor Ramsey number $R(H_1,H_2,\dots,H_c)$ is defined as the smallest positive integer $n$ such that for an arbitrary edge-decomposition $\{G_i\}^c_{i=1}$ of the complete graph $K_n$, at…
A graph $G = (V,E)$ is said to be saturated with respect to a monotone increasing graph property ${\mathcal P}$, if $G \notin {\mathcal P}$ but $G \cup \{e\} \in {\mathcal P}$ for every $e \in \binom{V}{2} \setminus E$. The saturation game…
A multi-graph $G$ on $n$ vertices is $(k,\ell)$-sparse if every subset of $n'\leq n$ vertices spans at most $kn'- \ell$ edges. $G$ is {\em tight} if, in addition, it has exactly $kn - \ell$ edges. For integer values $k$ and $\ell \in [0,…
Given an $r$-uniform hypergraph $H$, the multicolor Ramsey number $r_k(H)$ is the minimum $n$ such that every $k$-coloring of the edges of the complete $r$-uniform hypergraph $K_n^r$ yields a monochromatic copy of $H$. We investigate…
Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…
We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…
Given a hypergraph $G$ and a subhypergraph $H$ of $G$, the \emph{odd Ramsey number} $r_{odd}(G,H)$ is the minimum number of colors needed to edge-color $G$ so that every copy of $H$ intersects some color class in an odd number of edges.…
The hypergraph Ramsey number of two $3$-uniform hypergraphs $G$ and $H$, denoted by $R(G,H)$, is the least integer $N$ such that every red-blue edge-coloring of the complete $3$-uniform hypergraph on $N$ vertices contains a red copy of $G$…
The cube graph Q_n is the skeleton of the n-dimensional cube. It is an n-regular graph on 2^n vertices. The Ramsey number r(Q_n, K_s) is the minimum N such that every graph of order N contains the cube graph Q_n or an independent set of…
We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…
The Ramsey number $r(H)$ of a graph $H$ is the minimum integer $n$ such that any two-coloring of the edges of the complete graph $K_n$ contains a monochromatic copy of $H$. While this definition only asks for a single monochromatic copy of…
By now, the Maker-Breaker connectivity game on a complete graph $K_n$ or on a random graph $G\sim G_{n,p}$ is well studied. Recently, London and Pluh\'ar suggested a variant in which Maker always needs to choose her edges in such a way that…
The existential k-pebble game characterizes the expressive power of the existential-positive k-variable fragment of first-order logic on finite structures. The winner of the existential k-pebble game on two given finite structures can be…
Consider a two-player game between players Builder and Painter. Painter begins the game by picking a coloring of the edges of $K_n$, which is hidden from Builder. In each round, Builder points to an edge and Painter reveals its color.…
A game starts with the empty graph on $n$ vertices, and two player alternate adding edges to the graph. Only moves which do not create a triangle are valid. The game ends when a maximal triangle-free graph is reached. The goal of one player…
We study the unbiased WalkerMaker-WalkerBreaker games on the edge set of the complete graph on $n$ vertices, $K_n$, a variant of well-known Maker-Breaker positional games, where both players have the restriction on the way of playing.…
This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…
Several variations of hat guessing games have been popularly discussed in recreational mathematics. In a typical hat guessing game, after initially coordinating a strategy, each of $n$ players is assigned a hat from a given color set.…
In this paper, we study Maker-Breaker games on the random hypergraph $H_{n,s,p}$, obtained from the complete $s$-graph by keeping every edge independently with probability $p$. We determine the threshold probability for the property of…
We study two-player multi-weighted reachability games played on a finite directed graph, where an agent, called P1, has several quantitative reachability objectives that he wants to optimize against an antagonistic environment, called P2.…