Related papers: Strong Ramsey game on two boards
The classical, complete-information two-player games assume that the problem data (in particular the payoff matrix) is known exactly by both players. In a now famous result, Nash has shown that any such game has an equilibrium in mixed…
We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…
Let $H_1$ and $H_2$ be graphs. A graph $G$ has the constrained Ramsey property for $(H_1,H_2)$ if every edge-colouring of $G$ contains either a monochromatic copy of $H_1$ or a rainbow copy of $H_2$. Our main result gives a 0-statement for…
We investigate Ramsey properties of a random graph model in which random edges are added to a given dense graph. Specifically, we determine lower and upper bounds on the function $p=p(n)$ that ensures that for any dense graph $G_n$ a.a.s.…
We establish that the existence of a winning strategy in certain topological games, closely related to a strong game of Choquet, played in a topological space $X$ and its hyperspace $K(X)$ of all nonempty compact subsets of $X$ equipped…
We initiate the study of a new variant of the Maker-Breaker positional game, which we call multistage game. Given a hypergraph $\mathcal{H}=(\mathcal{X},\mathcal{F})$ and a bias $b \ge 1$, the $(1:b)$ multistage Maker-Breaker game on…
We present a strong parallel repetition theorem for the entangled value of multi-player, one-round free games (games where the inputs come from a product distribution). Our result is the first parallel repetition theorem for entangled games…
Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…
The semi-random hypergraph process is a natural generalisation of the semi-random graph process, which can be thought of as a one player game. For fixed $r < s$, starting with an empty hypergraph on $n$ vertices, in each round a set of $r$…
In this paper we introduce a new game; in this game there are two players who play as rival pirate gangs. The goal is to gather more treasure than your rival. The game is played on a graph and a player gathers treasure by moving to an…
A $k$-uniform hypergraph $H$ is called a partial $(k,\ell)$-system if every set of $\ell$ vertices of $V(H)$ is contained in at most one edge of $H$. We prove the existence of a partial $(k,k-1)$-system $H$ whose Ramsey number with $r \geq…
In this paper, we study algorithms for special cases of energy games, a class of turn-based games on graphs that show up in the quantitative analysis of reactive systems. In an energy game, the vertices of a weighted directed graph belong…
(Note. The results of this manuscript has been merged and published with another paper of the same authors: A new approach to nonrepetitve sequences.) A repetition of size $h$ ($h\geqslant1$) in a given sequence is a subsequence of…
For a fixed set of positive integers $R$, we say $\mathcal{H}$ is an $R$-uniform hypergraph, or $R$-graph, if the cardinality of each edge belongs to $R$. An $R$-graph $\mathcal{H}$ is \emph{covering} if every vertex pair of $\mathcal{H}$…
We examine two-player games over finite weighted graphs with quantitative (mean-payoff or energy) objective, where one of the players additionally needs to satisfy a fairness objective. The specific fairness we consider is called 'strong…
In his study of graph codes, Alon introduced the concept of the odd-Ramsey number of a family of graphs $\mathcal{H}$ in $K_n$, defined as the minimum number of colours needed to colour the edges of $K_n$ so that every copy of a graph $H\in…
The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…
Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…
In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…
Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…