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When users lack specific knowledge of various system parameters, their uncertainty may lead them to make undesirable deviations in their decision making. To alleviate this, an informed system operator may elect to signal information to…

Computer Science and Game Theory · Computer Science 2023-03-31 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

We study the dynamics of simple congestion games with two resources where a continuum of agents behaves according to a version of Experience-Weighted Attraction (EWA) algorithm. The dynamics is characterized by two parameters: the…

Computer Science and Game Theory · Computer Science 2022-01-31 Jakub Bielawski , Thiparat Chotibut , Fryderyk Falniowski , Michal Misiurewicz , Georgios Piliouras

Ensuring travelers' safety on roads has become a research challenge in recent years. We introduce a novel safe route planning problem and develop an efficient solution to ensure the travelers' safety on roads. Though few research attempts…

Databases · Computer Science 2022-09-13 Fariha Tabassum Islam , Tanzima Hashem , Rifat Shahriyar

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

Computer Science and Game Theory · Computer Science 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

We investigate a traffic assignment problem on a transportation network, considering both the demands of individual drivers and of a large fleet controlled by a central operator (minimizing the fleet's average travel time). We formulate…

Computer Science and Game Theory · Computer Science 2025-07-02 Tommaso Toso , Francesca Parise , Paolo Frasca , Alain Y. Kibangou

This work focuses on the design of taxes in atomic congestion games, a commonly studied model for competitive resource sharing. While most related studies focus on optimizing either the worst- or best-case performance (i.e., Price of…

Computer Science and Game Theory · Computer Science 2023-04-14 Rahul Chandan , Dario Paccagnan , Jason R. Marden

In this paper we study the routing and rebalancing problem for a fleet of autonomous vehicles providing on-demand transportation within a congested urban road network (that is, a road network where traffic speed depends on vehicle density).…

Systems and Control · Computer Science 2016-09-16 Federico Rossi , Rick Zhang , Marco Pavone

Two important metrics for measuring the quality of routing paths are the maximum edge congestion $C$ and maximum path length $D$. Here, we study bicriteria in routing games where each player $i$ selfishly selects a path that simultaneously…

Computer Science and Game Theory · Computer Science 2008-02-01 Costas Busch , Rajgopal Kannan

Directions and paths, as commonly provided by navigation systems, are usually derived considering absolute metrics, e.g., finding the shortest path within an underlying road network. With the aid of crowdsourced geospatial data we aim at…

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

Computer Science and Game Theory · Computer Science 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

Autonomous mobility-on-demand (AMoD) systems, centrally coordinated fleets of self-driving vehicles, offer a promising alternative to traditional ride-hailing by improving traffic flow and reducing operating costs. Centralized control in…

Optimization and Control · Mathematics 2025-06-25 Antonio Coppola , Gerhard Hiermann , Dario Paccagnan , Michel Gendreau , Maximilian Schiffer

This paper studies the problem of robust spectrum-aware routing in a multi-hop, multi-channel Cognitive Radio Network (CRN) with the presence of malicious nodes in the secondary network. The proposed routing scheme models the interaction…

Networking and Internet Architecture · Computer Science 2018-02-07 Wenbo Wang , Andres Kwasinski , Dusit Niyato , Zhu Han

Imposing fairness in resource allocation incurs a loss of system throughput, known as the Price of Fairness ($PoF$). In wireless scheduling, $PoF$ increases when serving users with very poor channel quality because the scheduler wastes…

Networking and Internet Architecture · Computer Science 2018-01-08 Apostolos Destounis , Georgios S. Paschos , David Gesbert

We investigate packet routing games in which network users selfishly route themselves through a network over discrete time, aiming to reach the destination as quickly as possible. Conflicts due to limited capacities are resolved by the…

Computer Science and Game Theory · Computer Science 2025-02-10 Daniel Schmand , Torben Schürenberg , Martin Strehler

The introduction of autonomous (self-driving) and shared autonomous vehicles (AVs and SAVs) will affect travel destinations and distances, mode choice, and congestion. From a traffic perspective, although some congestion reduction may be…

Computer Science and Game Theory · Computer Science 2018-11-14 Michele D. Simoni , Kara M. Kockelman , Krishna M. Gurumurthy , Joschka Bischoff

Online content platforms are concerned about the freshness of their content updates to their end customers, and increasingly more platforms now invite and pay the crowd to sample real-time information (e.g., traffic observations and sensor…

Computer Science and Game Theory · Computer Science 2019-09-05 Shugang Hao , Lingjie Duan

In a traffic network, vehicles normally select their routes selfishly. Consequently, traffic networks normally operate at an equilibrium characterized by Wardrop conditions. However, it is well known that equilibria are inefficient in…

Computer Science and Game Theory · Computer Science 2019-04-03 Negar Mehr , Roberto Horowitz

In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…

Networking and Internet Architecture · Computer Science 2016-01-19 Gideon Blocq , Ariel Orda

We examine the routing problem for self-interested vehicles using stochastic decision strategies. By approximating the road latency functions and a non-linear variable transformation, we frame the problem as an aggregative game. We…

Systems and Control · Electrical Eng. & Systems 2024-05-09 Emilio Benenati , Sergio Grammatico

We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck…

Computer Science and Game Theory · Computer Science 2010-10-26 Rajgopal Kannan , Costas Busch , Athanasios Vasilakos