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We consider an atomic congestion game in which each player $i$ participates in the game with an exogenous and known probability $p_{i}\in(0,1]$, independently of everybody else, or stays out and incurs no cost. We compute the parameterized…

Computer Science and Game Theory · Computer Science 2024-08-13 Roberto Cominetti , Marco Scarsini , Marc Schröder , Nicolás Stier-Moses

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

Computer Science and Game Theory · Computer Science 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

In recent years, there has been a surge in the development of models for the generation of synthetic mobility data. These models aim to facilitate the sharing of data while safeguarding privacy, all while ensuring high utility and…

Cryptography and Security · Computer Science 2024-07-04 Alexandra Kapp , Helena Mihaljević

A common phenomena in modern recommendation systems is the use of feedback from one user to infer the `value' of an item to other users. This results in an exploration vs. exploitation trade-off, in which items of possibly low value have to…

Machine Learning · Computer Science 2014-11-11 Siddhartha Banerjee , Sujay Sanghavi , Sanjay Shakkottai

We study routing games in which travelers optimize over routes that are remembered or surfaced, rather than over a fixed exogenous action set. The paper develops a tractable design theory for endogenous recall and then connects it back to…

Computer Science and Game Theory · Computer Science 2026-04-14 Saad Alqithami

Correlated equilibrium generalizes Nash equilibrium by allowing a central coordinator to guide players' actions through shared recommendations, similar to how routing apps guide drivers. We investigate how a coordinator can learn a…

Computer Science and Game Theory · Computer Science 2025-09-16 Zhenlong Fang , Aryan Deshwal , Yue Yu

We study a novel approach to information design in the standard traffic model of network congestion games. It captures the natural condition that the demand is unknown to the users of the network. A principal (e.g., a mobility service)…

Computer Science and Game Theory · Computer Science 2023-10-13 Svenja M. Griesbach , Martin Hoefer , Max Klimm , Tim Koglin

The actions of an autonomous vehicle on the road affect and are affected by those of other drivers, whether overtaking, negotiating a merge, or avoiding an accident. This mutual dependence, best captured by dynamic game theory, creates a…

Robotics · Computer Science 2018-10-16 Jaime F. Fisac , Eli Bronstein , Elis Stefansson , Dorsa Sadigh , S. Shankar Sastry , Anca D. Dragan

Some human-machine systems are designed so that machines (robots) gather and deliver data to remotely located operators (humans) through an interface in order to aid them in classification. The performance of a human as a (binary)…

Optimization and Control · Mathematics 2024-10-31 Deepak Prakash Kumar , Pranav Rajbhandari , Loy McGuire , Swaroop Darbha , Donald Sofge

Algorithmic content targeting homogenizes information, with implications for strategic interactions. For example, this increased homogenization was arguably responsible for the run on the Silicon Valley Bank. We argue that existing measures…

General Economics · Economics 2026-03-31 Deepal Basak , Joyee Deb , Aditya Kuvalekar

We consider a hide-and-seek game between a Hider and a Seeker over a finite set of locations. The Hider chooses one location to conceal a stationary treasure, while the Seeker visits the locations sequentially along a route. As the search…

Systems and Control · Electrical Eng. & Systems 2026-03-31 Prajakta Surve , Shaunak D. Bopardikar , Daigo Shishika , Dipankar Maity , Michael Dorothy

We empirically study the interplay between exploration and competition. Systems that learn from interactions with users often engage in exploration: making potentially suboptimal decisions in order to acquire new information for future…

Computer Science and Game Theory · Computer Science 2019-05-03 Guy Aridor , Kevin Liu , Aleksandrs Slivkins , Zhiwei Steven Wu

Planning under social interactions with other agents is an essential problem for autonomous driving. As the actions of the autonomous vehicle in the interactions affect and are also affected by other agents, autonomous vehicles need to…

Robotics · Computer Science 2022-07-11 Chenran Li , Tu Trinh , Letian Wang , Changliu Liu , Masayoshi Tomizuka , Wei Zhan

Balancing safety and efficiency when planning in dense traffic is challenging. Interactive behavior planners incorporate prediction uncertainty and interactivity inherent to these traffic situations. Yet, their use of single-objective…

Artificial Intelligence · Computer Science 2021-02-08 Julian Bernhard , Alois Knoll

Large events such as conferences, concerts and sports games, often cause surges in demand for ride services that are not captured in average demand patterns, posing unique challenges for routing algorithms. We propose a learning framework…

Artificial Intelligence · Computer Science 2024-05-28 Daniel Garces , Stephanie Gil

Caching networks can reduce the routing costs of accessing contents by caching contents closer to users. However, cache nodes may belong to different entities and behave selfishly to maximize their own benefits, which often lead to…

Computer Science and Game Theory · Computer Science 2020-12-29 Qian Ma , Edmund Yeh , Jianwei Huang

This paper reports on learning a reward map for social navigation in dynamic environments where the robot can reason about its path at any time, given agents' trajectories and scene geometry. Humans navigating in dense and dynamic indoor…

Robotics · Computer Science 2025-01-14 Tribhi Kathuria , Ke Liu , Junwoo Jang , X. Jessie Yang , Maani Ghaffari

The goal of traffic management is efficiently utilizing network resources via adapting of source sending rates and routes selection. Traditionally, this problem is formulated into a utilization maximization problem. The single-path routing…

Networking and Internet Architecture · Computer Science 2015-03-19 Ying Liu , Hongying Liu , Ke Xu , Meng Shen , Yifeng Zhong

To systematically study the implications of additional information about routes provided to certain users (e.g., via GPS-based route guidance systems), we introduce a new class of congestion games in which users have differing information…

Computer Science and Game Theory · Computer Science 2017-11-06 Daron Acemoglu , Ali Makhdoumi , Azarakhsh Malekian , Asuman Ozdaglar

Most algorithmic studies on multi-agent information design so far have focused on the restricted situation with no inter-agent externalities; a few exceptions investigated truly strategic games such as zero-sum games and second-price…

Computer Science and Game Theory · Computer Science 2022-09-07 Chenghan Zhou , Thanh H. Nguyen , Haifeng Xu
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