On the Price of Anarchy in Packet Routing Games with FIFO
Abstract
We investigate packet routing games in which network users selfishly route themselves through a network over discrete time, aiming to reach the destination as quickly as possible. Conflicts due to limited capacities are resolved by the first-in, first-out (FIFO) principle. Building upon the line of research on packet routing games initiated by Werth et al., we derive the first non-trivial bounds for packet routing games with FIFO. Specifically, we show that the price of anarchy is at most 2 for the important and well-motivated class of uniformly fastest route equilibria introduced by Scarsini et al. on any linear multigraph. We complement our results with a series of instances on linear multigraphs, where the price of stability converges to at least . Furthermore, our instances provide a lower bound for the price of anarchy of continuous Nash flows over time on linear multigraphs which establishes the first lower bound of on a graph class where the monotonicity conjecture is proven by Correa et al.
Keywords
Cite
@article{arxiv.2502.04811,
title = {On the Price of Anarchy in Packet Routing Games with FIFO},
author = {Daniel Schmand and Torben Schürenberg and Martin Strehler},
journal= {arXiv preprint arXiv:2502.04811},
year = {2025}
}