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Neural material representations are becoming a popular way to represent materials for rendering. They are more expressive than analytic models and occupy less memory than tabulated BTFs. However, existing neural materials are immutable,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Carlos Rodriguez-Pardo , Konstantinos Kazatzis , Jorge Lopez-Moreno , Elena Garces

We learn a latent space for easy capture, consistent interpolation, and efficient reproduction of visual material appearance. When users provide a photo of a stationary natural material captured under flashlight illumination, first it is…

Graphics · Computer Science 2021-09-13 Philipp Henzler , Valentin Deschaintre , Niloy J. Mitra , Tobias Ritschel

Existing bidirectional reflectance distribution function (BRDF) models are capable of capturing the distinctive highlights produced by the fibrous nature of wood. However, capturing parameter textures for even a single specimen remains a…

Graphics · Computer Science 2015-11-18 Albert J. Liu , Stephen R. Marschner , Victoria E. Dye

Texture, highlights, and shading are some of many visual cues that allow humans to perceive material appearance in single pictures. Yet, recovering spatially-varying bi-directional reflectance distribution functions (SVBRDFs) from a single…

Graphics · Computer Science 2018-10-24 Valentin Deschaintre , Miika Aittala , Fredo Durand , George Drettakis , Adrien Bousseau

Neural Radiance Fields (NeRF) have demonstrated exceptional capabilities in reconstructing complex scenes with high fidelity. However, NeRF's view dependency can only handle low-frequency reflections. It falls short when handling complex…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Chen Gao , Yipeng Wang , Changil Kim , Jia-Bin Huang , Johannes Kopf

In this paper we demonstrate robust estimation of the model parameters of a fully-linear data-driven BRDF model from a reflectance map under known natural lighting. To regularize the estimation of the model parameters, we leverage the…

Graphics · Computer Science 2019-06-13 Victoria L. Cooper , James C. Bieron , Pieter Peers

Neural radiance fields have recently revolutionized novel-view synthesis and achieved high-fidelity renderings. However, these methods sacrifice the geometry for the rendering quality, limiting their further applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Jingnan Gao , Zhuo Chen , Xiaokang Yang , Yichao Yan

Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Neural Radiance Fields (NeRFs) provide a high fidelity, continuous scene representation that can realistically represent complex behaviour of light. Despite works like Ref-NeRF improving geometry through physics-inspired models, the ability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Jack Naylor , Viorela Ila , Donald G. Dansereau

Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Julian Knodt , Joe Bartusek , Seung-Hwan Baek , Felix Heide

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Zebin He , Mingxin Yang , Shuhui Yang , Yixuan Tang , Tao Wang , Kaihao Zhang , Guanying Chen , Yuhong Liu , Jie Jiang , Chunchao Guo , Wenhan Luo

Inverse rendering aims at recovering both geometry and materials of objects. It provides a more compatible reconstruction for conventional rendering engines, compared with the neural radiance fields (NeRFs). On the other hand, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Haoyuan Wang , Wenbo Hu , Lei Zhu , Rynson W. H. Lau

We propose a material appearance modeling neural network for visualizing plausible, spatially-varying materials under diverse view and lighting conditions, utilizing only a single photograph of a material under co-located light and view as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jay Idema , Pieter Peers

We introduce bidirectional edge diffraction response function (BEDRF), a new approach to model wave diffraction around edges with path tracing. The diffraction part of the wave is expressed as an integration on path space, and the wave-edge…

Sound · Computer Science 2023-06-06 Chunxiao Cao , Zili An , Zhong Ren , Dinesh Manocha , Kun Zhou

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

In this paper, we present a novel double diffusion based neural radiance field, dubbed DD-NeRF, to reconstruct human body geometry and render the human body appearance in novel views from a sparse set of images. We first propose a double…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Guangming Yao , Hongzhi Wu , Yi Yuan , Lincheng Li , Kun Zhou , Xin Yu

Images are the standard input for vision algorithms, but one-shot infield reflectance measurements are creating new opportunities for recognition and scene understanding. In this work, we address the question of what reflectance can reveal…

Computer Vision and Pattern Recognition · Computer Science 2016-07-12 Hang Zhang , Kristin Dana , Ko Nishino

In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Deheng Zhang , Jingyu Wang , Shaofei Wang , Marko Mihajlovic , Sergey Prokudin , Hendrik P. A. Lensch , Siyu Tang

We present Graph Random Neural Features (GRNF), a novel embedding method from graph-structured data to real vectors based on a family of graph neural networks. The embedding naturally deals with graph isomorphism and preserves the metric…

Machine Learning · Computer Science 2020-06-03 Daniele Zambon , Cesare Alippi , Lorenzo Livi

A method to obtain three-dimensional data of real-world objects by integrating their material properties is presented. The material properties are defined by capturing the Reflectance Fields of the real-world objects. It is shown, unlike…

Computer Vision and Pattern Recognition · Computer Science 2012-03-15 Maria-Luisa Sosas , Miguel-Octavio Arias