English

Surf-NeRF: Surface Regularised Neural Radiance Fields

Computer Vision and Pattern Recognition 2025-07-22 v2

Abstract

Neural Radiance Fields (NeRFs) provide a high fidelity, continuous scene representation that can realistically represent complex behaviour of light. Despite works like Ref-NeRF improving geometry through physics-inspired models, the ability for a NeRF to overcome shape-radiance ambiguity and converge to a representation consistent with real geometry remains limited. We demonstrate how both curriculum learning of a surface light field model and using a lattice-based hash encoding helps a NeRF converge towards a more geometrically accurate scene representation. We introduce four regularisation terms to impose geometric smoothness, consistency of normals, and a separation of Lambertian and specular appearance at geometry in the scene, conforming to physical models. Our approach yields 28% more accurate normals than traditional grid-based NeRF variants with reflection parameterisation. Our approach more accurately separates view-dependent appearance, conditioning a NeRF to have a geometric representation consistent with the captured scene. We demonstrate compatibility of our method with existing NeRF variants, as a key step in enabling radiance-based representations for geometry critical applications.

Keywords

Cite

@article{arxiv.2411.18652,
  title  = {Surf-NeRF: Surface Regularised Neural Radiance Fields},
  author = {Jack Naylor and Viorela Ila and Donald G. Dansereau},
  journal= {arXiv preprint arXiv:2411.18652},
  year   = {2025}
}

Comments

20 pages, 17 figures, 9 tables, project page can be found at http://roboticimaging.org/Projects/SurfNeRF

R2 v1 2026-06-28T20:15:05.129Z