Related papers: The Qualitative Collapse of Concurrent Games
Candogan et al. (2011) provide an orthogonal direct-sum decomposition of finite games into potential, harmonic and nonstrategic components. In this paper we study the issue of decomposing games that are strategically equivalent from a…
The recent theory of sequential games and selection functions by Mar- tin Escardo and Paulo Oliva is extended to games in which players move simultaneously. The Nash existence theorem for mixed-strategy equilibria of finite games is…
In freemium games, the revenue from a player comes from the in-app purchases made and the advertisement to which that player is exposed. The longer a player is playing the game, the higher will be the chances that he or she will generate a…
Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…
Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
We demonstrate that parallel repetition of the multiplayer anchored optimal value, $\omega \big( G_{\bot} \big)^{\otimes n}$, decays exponentially. Central to our approach are several probabilistic computations, pertaining to: (1) the…
We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…
A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…
The prevailing view is that quantum phenomena can be harnessed to tackle certain problems beyond the reach of classical approaches. Quantifying this capability as a quantum-classical separation and demonstrating it on current quantum…
We present abstract complexity results about Coquand and Hyland-Ong game semantics, that will lead to new bounds on the length of first-order cut-elimination, normalization, interaction between expansion trees and any other dialogical…
Relying on recent generalizations of the Fra\"iss\'e theory to a broader category-theoretic context, we study the class of abstract finite games played between two players and show the existence of an infinitetly countable game which is…
Qualitative relationships illustrate how changing one property (e.g., moving velocity) affects another (e.g., kinetic energy) and constitutes a considerable portion of textual knowledge. Current approaches use either semantic parsers to…
We generalize a concept of classical finite extensive game to make it useful for application of quantum objects. The generalization extends a quantum realization scheme of static games to any finite extensive game. It represents an…
In this paper, we consider reachability games over general hybrid systems, and distinguish between two possible observation frameworks for those games: either the precise dynamics of the system is seen by the players (this is the perfect…
We introduce a new, game-theoretic approach to anti-classification results for orbit equivalence relations. Within this framework, we give a short conceptual proof of Hjorth's turbulence theorem. We also introduce a new dynamical criterion…
Concave Utility Reinforcement Learning (CURL) extends RL from linear to concave utilities in the occupancy measure induced by the agent's policy. This encompasses not only RL but also imitation learning and exploration, among others. Yet,…
We provide a compositional coalgebraic semantics for strategic games. In our framework, like in the semantics of functional programming languages, coalgebras represent the observable behaviour of systems derived from the behaviour of the…
In the framework of continuous time symmetric stochastic differential games in open loop strategies, we introduce a generalization of mean field game solution, called coarse correlated solution. This can be seen as the analogue of a coarse…
We introduce concurrent quantum non-local games, quantum output mirror games and concurrent classical-to-quantum non-local games, as quantum versions of synchronous non-local games, and provide tracial characterisations of their perfect…