English

Game Semantics and the Geometry of Backtracking: a New Complexity Analysis of Interaction

Logic 2016-08-12 v3 Logic in Computer Science

Abstract

We present abstract complexity results about Coquand and Hyland-Ong game semantics, that will lead to new bounds on the length of first-order cut-elimination, normalization, interaction between expansion trees and any other dialogical process game semantics can model and apply to. In particular, we provide a novel method to bound the length of interactions between visible strategies and to measure precisely the tower of exponentials defining the worst-case complexity. Our study improves the old estimates on average by several exponentials.

Keywords

Cite

@article{arxiv.1511.06260,
  title  = {Game Semantics and the Geometry of Backtracking: a New Complexity Analysis of Interaction},
  author = {Federico Aschieri},
  journal= {arXiv preprint arXiv:1511.06260},
  year   = {2016}
}

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