Related papers: GAZEploit: Remote Keystroke Inference Attack by Ga…
Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…
Gaze tracking is a useful human-to-computer interface, which plays an increasingly important role in a range of mobile applications. Gaze calibration is an indispensable component of gaze tracking, which transforms the eye coordinates to…
Previous studies have shown that eye movement data recorded at 1000 Hz can be used to authenticate individuals. This study explores the effectiveness of eye movement-based biometrics (EMB) by utilizing data from an eye-tracking (ET)-enabled…
The advancement in computing and hardware, like spatial computing and VR headsets (e.g., Apple's Vision Pro) [1], has boosted the popularity of social VR platforms (VRChat, Rec Room, Meta HorizonWorlds) [2, 3, 4]. Unlike traditional digital…
Augmented Reality (AR) see-through vision is an interesting research topic since it enables users to see through a wall and see the occluded objects. Most existing research focuses on the visual effects of see-through vision, while the…
Current gaze input methods for VR headsets predominantly utilize the gaze ray as a pointing cursor, often neglecting depth information in it. This study introduces FocusFlow, a novel gaze interaction technique that integrates focal depth…
Visual gaze estimation, with its wide-ranging application scenarios, has garnered increasing attention within the research community. Although existing approaches infer gaze solely from image signals, recent advances in visual-language…
Robotic manipulators are increasingly used to assist individuals with mobility impairments in object retrieval. However, the predominant joystick-based control interfaces can be challenging due to high precision requirements and unintuitive…
We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407…
With the emergence of Virtual and Mixed Reality (XR) devices, eye tracking has received significant attention in the computer vision community. Eye gaze estimation is a crucial component in XR -- enabling energy efficient rendering,…
Gaze tracking is a valuable tool with a broad range of applications in various fields, including medicine, psychology, virtual reality, marketing, and safety. Therefore, it is essential to have gaze tracking software that is cost-efficient…
Following the recent initiatives for the democratization of AI, deep fake generators have become increasingly popular and accessible, causing dystopian scenarios towards social erosion of trust. A particular domain, such as biological…
Enabling robots to understand human gaze target is a crucial step to allow capabilities in downstream tasks, for example, attention estimation and movement anticipation in real-world human-robot interactions. Prior works have addressed the…
As virtual reality (VR) devices become increasingly integrated into everyday settings, a growing number of users without prior experience will engage with VR systems. Automatically detecting a user's familiarity with VR as an interaction…
Scanpath prediction models forecast the sequence and timing of human fixations during visual search, driving foveated rendering and attention-based interaction in mobile systems where their integrity is a first-class security concern. We…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
Extended Reality (XR) technologies are becoming integral to daily life. However, password-based authentication in XR disrupts immersion due to poor usability, as entering credentials with XR controllers is cumbersome and error-prone. This…
Virtual reality (VR), while enhancing user experiences, introduces significant privacy risks. This paper reveals a novel vulnerability in VR systems that allows attackers to capture VR privacy through obstacles utilizing millimeter-wave…
Cybersickness remains a major obstacle to the widespread adoption of immersive virtual reality (VR), particularly in consumer-grade environments. While prior methods rely on invasive signals such as electroencephalography (EEG) for high…
DeepFake detection is pivotal in personal privacy and public safety. With the iterative advancement of DeepFake techniques, high-quality forged videos and images are becoming increasingly deceptive. Prior research has seen numerous attempts…