Related papers: CityX: Controllable Procedural Content Generation …
We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…
Crafting magic and illusions is one of the most thrilling aspects of filmmaking, with visual effects (VFX) serving as the powerhouse behind unforgettable cinematic experiences. While recent advances in generative artificial intelligence…
Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often…
Procedural Content Generation (PCG) is powerful in creating high-quality 3D contents, yet controlling it to produce desired shapes is difficult and often requires extensive parameter tuning. Inverse Procedural Content Generation aims to…
Reconstructing human-object interaction in 3D from a single RGB image is a challenging task and existing data driven methods do not generalize beyond the objects present in the carefully curated 3D interaction datasets. Capturing…
With the rapid development of artificial intelligence (AI), digital humans have attracted more and more attention and are expected to achieve a wide range of applications in several industries. Then, most of the existing digital humans…
Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…
While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…
Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…
We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…
Electronic quizzes are used extensively for summative and formative assessment. Current Learning Management Systems (LMS) allow instructors to create quizzes through a Graphical User Interface. Despite having a smooth learning curve,…
In the last decade, scenario-based serious-games have become a main tool for learning new skills and capabilities. An important factor in the development of such systems is the overhead in time, cost and human resources to manually create…
Procedural content generation (PCG) is of great interest to game design and development as it generates game content automatically. Motivated by the recent learning-based PCG framework and other existing PCG works, we propose an alternative…
Three-dimensional urban environment simulation is a powerful tool for informed urban planning. However, the intensive manual effort required to prepare input 3D city models has hindered its widespread adoption. To address this challenge, we…
We describe a guided proceduralization framework that optimizes geometry processing on architectural input models to extract target grammars. We aim to provide efficient artistic workflows by creating procedural representations from…
Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…
Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…
Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…
Cities today generate enormous streams of data from sensors, cameras, and connected infrastructure. While this information offers unprecedented opportunities to improve urban life, most existing systems struggle with scale, latency, and…
The increasing demand for emerging mobility systems with connected and automated vehicles has imposed the necessity for quality testing environments to support their development. In this paper, we introduce a Unity-based virtual simulation…