Related papers: Carving Polytopes with Saws in 3D
A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a $O(n\log^2{n})$-time algorithm for deciding if a…
We study the problem of covering a given set of $n$ points in a high, $d$-dimensional space by the minimum enclosing polytope of a given arbitrary shape. We present algorithms that work for a large family of shapes, provided either only…
We study several variants of the problem of moving a convex polytope $K$, with $n$ edges, in three dimensions through a flat rectangular (and sometimes more general) window. Specifically: $\bullet$ We study variants where the motion is…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…
Path planning is a major problem in autonomous vehicles. In recent years, with the increase in applications of Unmanned Aerial Vehicles (UAVs), one of the main challenges is path planning, particularly in adversarial environments. In this…
Given a quadratic map Q : K^n -> K^k defined over a computable subring D of a real closed field K, and a polynomial p(Y_1,...,Y_k) of degree d, we consider the zero set Z=Z(p(Q(X)),K^n) of the polynomial p(Q(X_1,...,X_n)). We present a…
We propose new algorithms for topic modeling when the number of topics is unknown. Our approach relies on an analysis of the concentration of mass and angular geometry of the topic simplex, a convex polytope constructed by taking the convex…
We study algorithms for solving quadratic systems of equations based on optimization methods over polytopes. Our work is inspired by a recently proposed convex formulation of the phase retrieval problem, which estimates the unknown signal…
Polytopes are the basic finite data structures for convex sets: they appear as feasible regions in linear optimization, as geometric summaries in algorithms, and as random objects in stochastic geometry. A natural geometric question is…
We present an algorithm for finding a perfect matching in a $3$-edge-connected cubic graph that intersects every $3$-edge cut in exactly one edge. Specifically, we propose an algorithm with a time complexity of $O(n \log^4 n)$, which…
Let $P$ be a convex polyhedron and $Q$ be a convex polygon with $n$ vertices in total in three-dimensional space. We present a deterministic algorithm that finds a translation vector $v \in \mathbb{R}^3$ maximizing the overlap area $|P \cap…
Consider a random set of points on the unit sphere in $\mathbb{R}^d$, which can be either uniformly sampled or a Poisson point process. Its convex hull is a random inscribed polytope, whose boundary approximates the sphere. We focus on the…
Pretropisms are candidates for the leading exponents of Puiseux series that represent solutions of polynomial systems. To find pretropisms, we propose an exact gift wrapping algorithm to prune the tree of edges of a tuple of Newton…
We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…
We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…
We describe an efficient algorithm to compute a pseudotriangulation of a finite planar family of pairwise disjoint convex bodies presented by its chirotope. The design of the algorithm relies on a deepening of the theory of visibility…
This article presents uniform random generators of plane partitions according to the size (the number of cubes in the 3D interpretation). Combining a bijection of Pak with the method of Boltzmann sampling, we obtain random samplers that are…
The Orbit Problem consists of determining, given a matrix $A\in \mathbb{R}^{d\times d}$ and vectors $x,y\in \mathbb{R}^d$, whether there exists $n\in \mathbb{N}$ such that $A^n=y$. This problem was shown to be decidable in a seminal work of…
We design an algorithm to compute the Newton polytope of the resultant, known as resultant polytope, or its orthogonal projection along a given direction. The resultant is fundamental in algebraic elimination, optimization, and geometric…
Additive manufacturing builds physical objects by accumulating layers upon layers of solidified material. This process is typically done with horizontal planar layers. However, fused filament printers have the capability to extrude material…