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We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

We provide two algorithms for computing the volume of a convex polytope with half-space representation {x>=0; Ax <=b} for some (m,n) matrix A and some m-vector b. Both algorithms have a O(n^m) computational complexity which makes them…

Numerical Analysis · Mathematics 2025-10-20 J. B. Lasserre , E. S. Zeron

A basic and an improved ear clipping based algorithm for triangulating simple polygons and polygons with holes are presented. In the basic version, the ear with smallest interior angle is always selected to be cut in order to create fewer…

Computational Geometry · Computer Science 2013-06-04 Gang Mei , John C. Tipper , Nengxiong Xu

We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson , Sariel Har-Peled

We study the problem of finding large cuts in $d$-regular triangle-free graphs. In prior work, Shearer (1992) gives a randomised algorithm that finds a cut of expected size $(1/2 + 0.177/\sqrt{d})m$, where $m$ is the number of edges. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-12 Juho Hirvonen , Joel Rybicki , Stefan Schmid , Jukka Suomela

We propose the first algorithm for non-rigid 2D-to-3D shape matching, where the input is a 2D shape represented as a planar curve and a 3D shape represented as a surface; the output is a continuous curve on the surface. We cast the problem…

Computer Vision and Pattern Recognition · Computer Science 2022-01-24 Zorah Lähner , Emanuele Rodolà , Frank R. Schmidt , Michael M. Bronstein , Daniel Cremers

Perfect Matching-Cut is the problem of deciding whether a graph has a perfect matching that contains an edge-cut. We show that this problem is NP-complete for planar graphs with maximum degree four, for planar graphs with girth five, for…

Combinatorics · Mathematics 2021-11-01 Valentin Bouquet , Christophe Picouleau

The cut polytope ${\rm CUT}(n)$ is the convex hull of the cut vectors in a complete graph with vertex set $\{1,\ldots,n\}$. It is well known in the area of combinatorial optimization and recently has also been studied in a direct relation…

Discrete Mathematics · Computer Science 2018-12-11 Nevena Maric

We consider the \textsc{Edge Multiway Cut} problem on planar graphs. It is known that this can be solved in $n^{O(\sqrt{t})}$ time [Klein, Marx, ICALP 2012] and not in $n^{o(\sqrt{t})}$ time under the Exponential Time Hypothesis [Marx,…

Data Structures and Algorithms · Computer Science 2025-07-01 Sukanya Pandey , Erik Jan van Leeuwen

In general dimension, there is no known total polynomial algorithm for either convex hull or vertex enumeration, i.e. an algorithm whose complexity depends polynomially on the input and output sizes. It is thus important to identify…

Computational Geometry · Computer Science 2021-04-26 Ioannis Z. Emiris , Vissarion Fisikopoulos , Bernd Gärtner

Cuspidal robots are robots with at least two inverse kinematic solutions that can be connected by a singularity-free path. Deciding the cuspidality of generic 3R robots has been studied in the past, but extending the study to…

Symbolic Computation · Computer Science 2022-09-20 Damien Chablat , Rémi Prébet , Mohab Safey El Din , Durgesh Salunkhe , Philippe Wenger

A method to visualize polytopes in a four dimensional euclidian space $(x,y,z,w)$ is proposed. A polytope is sliced by multiple hyperplanes that are parallel each other and separated by uniform intervals. Since the hyperplanes are…

Graphics · Computer Science 2016-07-06 Akira Kageyama

In the $k$-cut problem, we are given an edge-weighted graph $G$ and an integer $k$, and have to remove a set of edges with minimum total weight so that $G$ has at least $k$ connected components. The current best algorithms are an…

Data Structures and Algorithms · Computer Science 2019-03-22 Anupam Gupta , Euiwoong Lee , Jason Li

We describe a provably complete algorithm for the generation of a tight, possibly exact superset of all combinatorially distinct simple n-facet polytopes in R^d, along with their graphs, f-vectors, and face lattices. The technique applies…

Combinatorics · Mathematics 2009-08-13 Sandeep Koranne , Anand Kulkarni

Frequently, data in scientific computing is in its abstract form a finite point set in space, and it is sometimes useful or required to compute what one might call the ``shape'' of the set. For that purpose, this paper introduces the formal…

Combinatorics · Mathematics 2016-09-06 Herbert Edelsbrunner , Ernst Mücke

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

This paper develops asymptotic methods to count faces of random high-dimensional polytopes. Beyond its intrinsic interest, our conclusions have surprising implications - in statistics, probability, information theory, and signal processing…

Metric Geometry · Mathematics 2007-06-13 David L. Donoho , Jared Tanner

This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…

Computational Geometry · Computer Science 2017-06-20 Ali Gholami Rudi , Raimi Ayinde Rufai

We propose a hybrid image-space/object-space solution to the classical hidden surface removal problem: Given n disjoint triangles in Real^3 and p sample points (``pixels'') in the xy-plane, determine the first triangle directly behind each…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson

In the context of additive manufacturing we present a novel technique for direct slicing of a dilated or eroded volume, where the input volume boundary is a triangle mesh. Rather than computing a 3D model of the boundary of the dilated or…

Graphics · Computer Science 2019-11-15 Sylvain Lefebvre