A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino
Computational Geometry
2016-03-10 v2
Abstract
A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a -time algorithm for deciding if a polyomino with edges can tile the plane isohedrally. This improves on the -time algorithm of Keating and Vince and generalizes recent work by Brlek, Proven\c{c}al, F\'{e}dou, and the second author.
Cite
@article{arxiv.1507.02762,
title = {A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino},
author = {Stefan Langerman and Andrew Winslow},
journal= {arXiv preprint arXiv:1507.02762},
year = {2016}
}
Comments
An abstract version appears in the proceedings of SOCG 2016