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Related papers: Custom Cloth Creation and Virtual Try-on for Every…

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In this paper, we propose a Landmark Guided Virtual Try-On (LGVTON) method for clothes, which aims to solve the problem of clothing trials on e-commerce websites. Given the images of two people: a person and a model, it generates a…

Computer Vision and Pattern Recognition · Computer Science 2021-09-30 Debapriya Roy , Sanchayan Santra , Bhabatosh Chanda

Fashion-focused artificial intelligence has rapidly advanced in recent years, driven by deep learning and its deployment in recommender systems, detection, retrieval, and analytics. Yet several consumer-facing domains remain comparatively…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Laila Khalid , Wei Gong

AI-generated content (AIGC) methods aim to produce text, images, videos, 3D assets, and other media using AI algorithms. Due to its wide range of applications and the potential of recent works, AIGC developments -- especially in Machine…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Lin Geng Foo , Hossein Rahmani , Jun Liu

In this demo, we present Chat-to-Design, a new multimodal interaction system for personalized fashion design. Compared to classic systems that recommend apparel based on keywords, Chat-to-Design enables users to design clothes in two steps:…

Artificial Intelligence · Computer Science 2022-07-05 Weiming Zhuang , Chongjie Ye , Ying Xu , Pengzhi Mao , Shuai Zhang

This paper introduces a novel framework for virtual try-on, termed Wear-Any-Way. Different from previous methods, Wear-Any-Way is a customizable solution. Besides generating high-fidelity results, our method supports users to precisely…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Mengting Chen , Xi Chen , Zhonghua Zhai , Chen Ju , Xuewen Hong , Jinsong Lan , Shuai Xiao

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Yanan Wang , Xuezhi Liang , Shengcai Liao

Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational run-time cost, which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Andrés Casado-Elvira , Marc Comino Trinidad , Dan Casas

Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicability in downstream tasks. This paper focuses on 3D garment…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xuan Li , Chang Yu , Wenxin Du , Ying Jiang , Tianyi Xie , Yunuo Chen , Yin Yang , Chenfanfu Jiang

Fashion is a fast-changing industry where designs are refreshed at large scale every season. Moreover, it faces huge challenge of unsold inventory as not all designs appeal to customers. This puts designers under significant pressure.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Alpana Dubey , Nitish Bhardwaj , Kumar Abhinav , Suma Mani Kuriakose , Sakshi Jain , Veenu Arora

Virtual Try-On is a promising research area with broad applications in e-commerce and everyday life, enabling users to visualize garments on themselves or others before purchase. Most existing methods depend on predefined or user-specified…

Graphics · Computer Science 2026-04-01 Mengqi Zhang , Qi Li , Mehmet Saygin Seyfioglu , Karim Bouyarmane

While image-based virtual try-on has made significant strides, emerging approaches still fall short of delivering high-fidelity and robust fitting images across various scenarios, as their models suffer from issues of ill-fitted garment…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Yuhan Li , Hao Zhou , Wenxiang Shang , Ran Lin , Xuanhong Chen , Bingbing Ni

Apparel is essential to human life, offering protection, mirroring cultural identities, and showcasing personal style. Yet, the creation of garments remains a time-consuming process, largely due to the manual work involved in designing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Kiyohiro Nakayama , Jan Ackermann , Timur Levent Kesdogan , Yang Zheng , Maria Korosteleva , Olga Sorkine-Hornung , Leonidas J. Guibas , Guandao Yang , Gordon Wetzstein

Virtual telepresence is the future of online communication. Clothing is an essential part of a person's identity and self-expression. Yet, ground truth data of registered clothes is currently unavailable in the required resolution and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Oshri Halimi , Fabian Prada , Tuur Stuyck , Donglai Xiang , Timur Bagautdinov , He Wen , Ron Kimmel , Takaaki Shiratori , Chenglei Wu , Yaser Sheikh

The capability to generate simulation-ready garment models from 3D shapes of clothed humans will significantly enhance the interpretability of captured geometry of real garments, as well as their faithful reproduction in the virtual world.…

Graphics · Computer Science 2024-10-22 Boyang Yu , Frederic Cordier , Hyewon Seo

We propose AvatarVTON, the first 4D virtual try-on framework that generates realistic try-on results from a single in-shop garment image, enabling free pose control, novel-view rendering, and diverse garment choices. Unlike existing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Zicheng Jiang , Jixin Gao , Shengfeng He , Xinzhe Li , Yulong Zheng , Zhaotong Yang , Junyu Dong , Yong Du

The development of online economics arouses the demand of generating images of models on product clothes, to display new clothes and promote sales. However, the expensive proprietary model images challenge the existing image virtual try-on…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Ruili Feng , Cheng Ma , Chengji Shen , Xin Gao , Zhenjiang Liu , Xiaobo Li , Kairi Ou , Zhengjun Zha

Virtual try-on focuses on adjusting the given clothes to fit a specific person seamlessly while avoiding any distortion of the patterns and textures of the garment. However, the clothing identity uncontrollability and training inefficiency…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Jiazheng Xing , Chao Xu , Yijie Qian , Yang Liu , Guang Dai , Baigui Sun , Yong Liu , Jingdong Wang

Virtual try-on (VTO) applications aim to replicate the in-store shopping experience and enhance online shopping by enabling users to interact with garments. However, many existing tools adopt a one-size-fits-all approach when visualizing…

Human-Computer Interaction · Computer Science 2025-05-20 Sherry X. Chen , Alex Christopher Lim , Yimeng Liu , Pradeep Sen , Misha Sra

Human-centric video customization, particularly at the garment level, has shown significant commercial value. However, existing approaches cannot support low-latency and interactive garment control, which is crucial for applications such as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Quanjian Song , Yefeng Shen , Mengting Chen , Hao Sun , Jinsong Lan , Xiaoyong Zhu , Bo Zheng , Liujuan Cao

In this paper, we introduce StableGarment, a unified framework to tackle garment-centric(GC) generation tasks, including GC text-to-image, controllable GC text-to-image, stylized GC text-to-image, and robust virtual try-on. The main…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Rui Wang , Hailong Guo , Jiaming Liu , Huaxia Li , Haibo Zhao , Xu Tang , Yao Hu , Hao Tang , Peipei Li