Related papers: Custom Cloth Creation and Virtual Try-on for Every…
Deep learning based virtual try-on system has achieved some encouraging progress recently, but there still remain several big challenges that need to be solved, such as trying on arbitrary clothes of all types, trying on the clothes from…
Virtual clothes try-on has emerged as a vital feature in online shopping, offering consumers a critical tool to visualize how clothing fits. In our research, we introduce an innovative approach for virtual clothes try-on, utilizing a…
Personalized text-to-image models allow users to generate images of new concepts from several reference photos, thereby leading to critical concerns regarding civil privacy. Although several anti-personalization techniques have been…
While bodies change over time and trends vary, most store-bought clothing comes in fixed sizes and styles and fails to adapt to these changes. Alterations can enable small changes to otherwise static garments, but these changes often…
Virtual Try-on (VTON) involves generating images of a person wearing selected garments. Diffusion-based methods, in particular, can create high-quality images, but they struggle to maintain the identities of the input garments. We…
This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of…
Would not it be much more convenient for everybody to try on clothes by only looking into a mirror ? The answer to that problem is virtual try-on, enabling users to digitally experiment with outfits. The core challenge lies in realistic…
Image visual try-on aims at transferring a target clothing image onto a reference person, and has become a hot topic in recent years. Prior arts usually focus on preserving the character of a clothing image (e.g. texture, logo, embroidery)…
Existing image-based virtual try-on methods are often limited to the front view and lack real-time performance. While per-garment virtual try-on methods have tackled these issues by capturing per-garment datasets and training per-garment…
Clothing is an important part of human appearance but challenging to model in photorealistic avatars. In this work we present avatars with dynamically moving loose clothing that can be faithfully driven by sparse RGB-D inputs as well as…
This study explores the capabilities of WebGPU, an emerging web graphics paradigm, for real-time cloth simulation. Traditional WebGL-based methods have been in handling complex physical simulations due to their emphasis on graphics…
Virtual try-on, which aims to seamlessly fit garments onto person images, has recently seen significant progress with diffusion-based models. However, existing methods commonly resort to duplicated backbones or additional image encoders to…
Robot-assisted dressing could benefit the lives of many people such as older adults and individuals with disabilities. Despite such potential, robot-assisted dressing remains a challenging task for robotics as it involves complex…
We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…
A virtual try-on method takes a product image and an image of a model and produces an image of the model wearing the product. Most methods essentially compute warps from the product image to the model image and combine using image…
Generative AI tools, such as ChatGPT and Midjourney, are transforming artistic creation as AI-art integration advances. However, Artificial Intelligence Generated Content (AIGC) tools face user experience challenges, necessitating a…
Recent advances in 3D AIGC have shown promise in directly creating 3D objects from text and images, offering significant cost savings in animation and product design. However, detailed edit and customization of 3D assets remains a…
To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…
We present a speculative design for a novel appliance for future fabrication in the home to revitalize textiles using re-programmable multi-color textures. Utilizing colored photochromic dyes activated by ultraviolet (UV) light, we can…
Use of Virtual Interactive Techniques for personalized product design is described in this paper. Usually products are designed and built by considering general usage patterns and Prototyping is used to mimic the static or working behaviour…