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In card-based cryptography, a deck of physical cards is used to achieve secure computation. A shuffle, which randomly permutes a card-sequence along with some probability distribution, ensures the security of a card-based protocol. The…

Cryptography and Security · Computer Science 2023-03-22 Kazumasa Shinagawa , Kengo Miyamoto

Research in the area of secure multi-party computation with an unconventional method of using a physical deck of playing cards began in 1989 when den Boer proposed a protocol to compute the logical AND function using five cards. Since then,…

Cryptography and Security · Computer Science 2024-08-19 Suthee Ruangwises , Tomoki Ono , Yoshiki Abe , Kyosuke Hatsugai , Mitsugu Iwamoto

Between the poker hands of straight, flush, and full house, which hand is more common? In standard 5-card poker, the order from most common to least common is straight, flush, full house. The same order is true for 7-card poker such as…

History and Overview · Mathematics 2024-06-14 Brian Wu , Chai Wah Wu

We study the question of how to shuffle $n$ cards when faced with an opponent who knows the initial position of all the cards {\em and} can track every card when permuted, {\em except} when one takes $K< n$ cards at a time and shuffles them…

Data Structures and Algorithms · Computer Science 2012-06-29 Michael T. Goodrich , Michael Mitzenmacher

The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…

Probability · Mathematics 2012-08-27 Daniel J. Velleman , Gregory S. Warrington

Let a deck of n cards be shuffled by successively exchanging the cards in positions 1, 2, ..., n with cards in randomly chosen positions. We show that for n equal to 18 or greater, the identity permutation is the most likely. We prove a…

Combinatorics · Mathematics 2018-06-19 Daniel Goldstein , David Moews

Consider an n by n array of cards shuffled in the following manner. An element x of the array is chosen uniformly at random; Then with probability 1/2 the rectangle of cards above and to the left of x is rotated 180 degrees, and with…

Probability · Mathematics 2007-05-23 Robin Pemantle

The Kruskal Count is a card trick invented by Martin J. Kruskal in which a magician "guesses" a card selected by a subject according to a certain counting procedure. With high probability the magician can correctly "guess" the card. The…

Probability · Mathematics 2009-02-18 Jeffrey C. Lagarias , Eric Rains , Robert J. Vanderbei

We analyze the mixing time of a popular shuffling machine known as the shelf shuffler. It is a modified version of a $2m$-handed riffle shuffle ($m=10$ in casinos) in which a deck of $n$ cards is split multinomially into $2m$ piles, the…

Probability · Mathematics 2024-10-24 Andrea Ottolini , Ray Chen

The deck of a graph $G$ is given by the multiset of (unlabelled) subgraphs $\{G-v:v\in V(G)\}$. The subgraphs $G-v$ are referred to as the cards of $G$. Brown and Fenner recently showed that, for $n\geq29$, the number of edges of a graph…

Combinatorics · Mathematics 2020-03-11 Carla Groenland , Hannah Guggiari , Alex Scott

We introduce a new method for discovering matrix multiplication schemes based on random walks in a certain graph, which we call the flip graph. Using this method, we were able to reduce the number of multiplications for the matrix formats…

Symbolic Computation · Computer Science 2022-12-05 Manuel Kauers , Jakob Moosbauer

The game of war is one of the most popular international children's card games. In the beginning of the game, the pack is split into two parts, then on each move the players reveal their top cards. The player having the highest card…

Dynamical Systems · Mathematics 2012-04-05 Evgeny Lakshtanov , Vera Roshchina

Poker is a multiplayer game of imperfect information and has been widely studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and Omaha) at the edge of modern game theory research are large games. However, even toy…

Computer Science and Game Theory · Computer Science 2020-11-10 Amanda Metzner , Daniel Zwillinger

In a well-shuffled deck of cards, what is the probability that somewhere in the deck there are adjacent cards of the same rank? What is the average number of adjacent matches? What is the probability distribution for the number of matches?…

Combinatorics · Mathematics 2025-01-15 Kent E. Morrison

Swish is a card game in which players are given cards having symbols (hoops and balls), and find a valid superposition of cards, called a "swish." Dailly, Lafourcade, and Marcadet (FUN 2024) studied a generalized version of Swish and showed…

Data Structures and Algorithms · Computer Science 2026-01-15 Takashi Horiyama , Takehiro Ito , Jun Kawahara , Shin-ichi Minato , Akira Suzuki , Ryuhei Uehara , Yutaro Yamaguchi

In 1998, Ciucu published "No-feedback card guessing for dovetail shuffles", an article which gives the optimal guessing strategy for $n$ cards ($n$ even) after $k$ riffle shuffles whenever $k>2\log_{2}\left(n\right)$. We discuss in this…

Combinatorics · Mathematics 2022-05-19 Tipaluck Krityakierne , Thotsaporn Aek Thanatipanonda

The flip graph algorithm is a method for discovering new matrix multiplication schemes by following random walks on a graph. We introduce a version of the flip graph algorithm for matrix multiplication schemes that admit certain symmetries.…

Symbolic Computation · Computer Science 2025-02-10 Jakob Moosbauer , Michael Poole

We study a certain family of discrete dynamical processes introduced by Novikoff, Kleinberg and Strogatz that we call flashcard games. We prove a number of results on the evolution of these games, an in particular we settle a conjecture of…

Combinatorics · Mathematics 2015-10-15 Joel Brewster Lewis , Nan Li

Research in the area of secure multi-party computation using a deck of playing cards, often called card-based cryptography, started from the introduction of the five-card trick protocol to compute the logical AND function by den Boer in…

Cryptography and Security · Computer Science 2021-09-28 Suthee Ruangwises , Toshiya Itoh

Mathematics has been used in the exploration and enumeration of juggling patterns. In the case when we catch and throw one ball at a time the number of possible juggling patterns is well-known. When we are allowed to catch and throw any…

Combinatorics · Mathematics 2017-05-11 Steve Butler , Jeongyoon Choi , Kimyung Kim , Kyuhyeok Seo