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Procedural Content Generation (PCG) offers scalable methods for algorithmically creating complex, customizable worlds. However, controlling these pipelines requires the precise configuration of opaque technical parameters. We propose a…

Artificial Intelligence · Computer Science 2025-12-15 Lim Chien Her , Ming Yan , Yunshu Bai , Ruihao Li , Hao Zhang

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

Graphs are important data representations for describing objects and their relationships, which appear in a wide diversity of real-world scenarios. As one of a critical problem in this area, graph generation considers learning the…

Machine Learning · Computer Science 2022-10-06 Xiaojie Guo , Liang Zhao

This paper presents a systematic survey on recent development of neural text generation models. Specifically, we start from recurrent neural network language models with the traditional maximum likelihood estimation training scheme and…

Computation and Language · Computer Science 2018-03-21 Sidi Lu , Yaoming Zhu , Weinan Zhang , Jun Wang , Yong Yu

Our ability to know when to trust the decisions made by machine learning systems has not kept up with the staggering improvements in their performance, limiting their applicability in high-stakes domains. We introduce Prover-Verifier Games…

Machine Learning · Computer Science 2021-08-30 Cem Anil , Guodong Zhang , Yuhuai Wu , Roger Grosse

This paper presents the results of an industry expert survey about event log generation in process mining. It takes academic assumptions as a starting point and elicits practitioner's assessments of statements about process execution,…

Software Engineering · Computer Science 2022-04-15 Timotheus Kampik , Mathias Weske

Quality-diversity (QD) algorithms search for a set of good solutions which cover a space as defined by behavior metrics. This simultaneous focus on quality and diversity with explicit metrics sets QD algorithms apart from standard single-…

Neural and Evolutionary Computing · Computer Science 2021-02-16 Daniele Gravina , Ahmed Khalifa , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis

3D scene graph generation (SGG) has been of high interest in computer vision. Although the accuracy of 3D SGG on coarse classification and single relation label has been gradually improved, the performance of existing works is still far…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuanyuan Liu , Chengjiang Long , Zhaoxuan Zhang , Bokai Liu , Qiang Zhang , Baocai Yin , Xin Yang

Text-to-image generation (TTIG) models, a recent addition to creative AI, can generate images based on a text description. These models have begun to rival the work of professional creatives, and sparked discussions on the future of…

Human-Computer Interaction · Computer Science 2023-09-06 Veera Vimpari , Annakaisa Kultima , Perttu Hämäläinen , Christian Guckelsberger

Although recent complex scene conditional generation models generate increasingly appealing scenes, it is very hard to assess which models perform better and why. This is often due to models being trained to fit different data splits, and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Arantxa Casanova , Michal Drozdzal , Adriana Romero-Soriano

The growing capabilities of AI in generating video content have brought forward significant challenges in effectively evaluating these videos. Unlike static images or text, video content involves complex spatial and temporal dynamics which…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Xiao Liu , Xinhao Xiang , Zizhong Li , Yongheng Wang , Zhuoheng Li , Zhuosheng Liu , Weidi Zhang , Weiqi Ye , Jiawei Zhang

Automated question generation is an important approach to enable personalisation of English comprehension assessment. Recently, transformer-based pretrained language models have demonstrated the ability to produce appropriate questions from…

Computation and Language · Computer Science 2022-09-27 Vatsal Raina , Mark Gales

Recent advancements in procedural content generation via machine learning enable the generation of video-game levels that are aesthetically similar to human-authored examples. However, the generated levels are often unplayable without…

Artificial Intelligence · Computer Science 2020-10-15 Hejia Zhang , Matthew C. Fontaine , Amy K. Hoover , Julian Togelius , Bistra Dilkina , Stefanos Nikolaidis

The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding field, offering benefits such as unlimited availability and personalized narration. However, current researches in this area…

Computation and Language · Computer Science 2025-10-21 Qirui Zheng , Xingbo Wang , Keyuan Cheng , Muhammad Asif Ali , Yunlong Lu , Wenxin Li

As increasingly powerful generative AI systems are developed, the release method greatly varies. We propose a framework to assess six levels of access to generative AI systems: fully closed; gradual or staged access; hosted access;…

Computers and Society · Computer Science 2023-02-10 Irene Solaiman

A game process is a system where the decisions of one agent can influence the decisions of other agents. In the real world, social influences and relationships between agents may influence the decision makings of agents with game behaviors.…

Social and Information Networks · Computer Science 2021-03-31 Jie Huang , Fanghua Ye , Xu Chen

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Step-by-step reasoning is widely used to enhance the reasoning ability of large language models (LLMs) in complex problems. Evaluating the quality of reasoning traces is crucial for understanding and improving LLM reasoning. However,…

Computation and Language · Computer Science 2025-09-23 Jinu Lee , Julia Hockenmaier

In the era of large models, content generation is gradually shifting to Personalized Generation (PGen), tailoring content to individual preferences and needs. This paper presents the first comprehensive survey on PGen, investigating…

Information Retrieval · Computer Science 2025-06-03 Yiyan Xu , Jinghao Zhang , Alireza Salemi , Xinting Hu , Wenjie Wang , Fuli Feng , Hamed Zamani , Xiangnan He , Tat-Seng Chua

This is the era of High Performance Computing (HPC). There is a great demand of the best performance evaluation techniques for the file and storage systems. The task of evaluation is both necessary and hard. It gives in depth analysis of…

Operating Systems · Computer Science 2013-12-09 Brijender Kahanwal , Tejinder Pal Singh