English

Procedural Content Generation through Quality Diversity

Neural and Evolutionary Computing 2021-02-16 v1 Artificial Intelligence

Abstract

Quality-diversity (QD) algorithms search for a set of good solutions which cover a space as defined by behavior metrics. This simultaneous focus on quality and diversity with explicit metrics sets QD algorithms apart from standard single- and multi-objective evolutionary algorithms, as well as from diversity preservation approaches such as niching. These properties open up new avenues for artificial intelligence in games, in particular for procedural content generation. Creating multiple systematically varying solutions allows new approaches to creative human-AI interaction as well as adaptivity. In the last few years, a handful of applications of QD to procedural content generation and game playing have been proposed; we discuss these and propose challenges for future work.

Keywords

Cite

@article{arxiv.1907.04053,
  title  = {Procedural Content Generation through Quality Diversity},
  author = {Daniele Gravina and Ahmed Khalifa and Antonios Liapis and Julian Togelius and Georgios N. Yannakakis},
  journal= {arXiv preprint arXiv:1907.04053},
  year   = {2021}
}

Comments

8 pages, Accepted and to appear in proceedings of the IEEE Conference on Games, 2019

R2 v1 2026-06-23T10:15:52.707Z