English
Related papers

Related papers: player2vec: A Language Modeling Approach to Unders…

200 papers

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

Enhancing AI systems with efficient communication skills for effective human assistance necessitates proactive initiatives from the system side to discern specific circumstances and interact aptly. This research focuses on a collective…

Computation and Language · Computer Science 2024-02-09 Jack Zhang

Learning from unstructured and uncurated data has become the dominant paradigm for generative approaches in language and vision. Such unstructured and unguided behavior data, commonly known as play, is also easier to collect in robotics but…

Robotics · Computer Science 2023-12-08 Lili Chen , Shikhar Bahl , Deepak Pathak

Text-based games are suitable test-beds for designing agents that can learn by interaction with the environment in the form of natural language text. Very recently, deep reinforcement learning based agents have been successfully applied for…

Computation and Language · Computer Science 2018-05-21 Ghulam Ahmed Ansari , Sagar J P , Sarath Chandar , Balaraman Ravindran

Text-based games provide an interactive way to study natural language processing. While deep reinforcement learning has shown effectiveness in developing the game playing agent, the low sample efficiency and the large action space remain to…

Computation and Language · Computer Science 2022-04-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Joey Tianyi Zhou , Chengqi Zhang

Recent advances in video generation have spurred the development of world models capable of simulating 3D-consistent environments and interactions with static objects. However, a significant limitation remains in their ability to model…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Anmol Agarwal , Pranay Meshram , Sumer Singh , Saurav Suman , Andrew Lapp , Shahbuland Matiana , Louis Castricato , Spencer Frazier

E-commerce platforms generate vast amounts of customer behavior data, such as clicks and purchases, from millions of unique users every day. However, effectively using this data for behavior understanding tasks is challenging because there…

Machine Learning · Computer Science 2022-02-16 Tianyu Li , Ali Cevahir , Derek Cho , Hao Gong , DuyKhuong Nguyen , Bjorn Stenger

This paper introduces the concept of Language-Guided World Models (LWMs) -- probabilistic models that can simulate environments by reading texts. Agents equipped with these models provide humans with more extensive and efficient control,…

Computation and Language · Computer Science 2024-09-06 Alex Zhang , Khanh Nguyen , Jens Tuyls , Albert Lin , Karthik Narasimhan

In this paper, we consider the task of learning control policies for text-based games. In these games, all interactions in the virtual world are through text and the underlying state is not observed. The resulting language barrier makes…

Computation and Language · Computer Science 2015-09-15 Karthik Narasimhan , Tejas Kulkarni , Regina Barzilay

We introduce a large scale crowdsourced text adventure game as a research platform for studying grounded dialogue. In it, agents can perceive, emote, and act whilst conducting dialogue with other agents. Models and humans can both act as…

Enabling machines to respond appropriately to natural language commands could greatly expand the number of people to whom they could be of service. Recently, advances in neural network-trained word embeddings have empowered non-embodied…

Computation and Language · Computer Science 2020-06-02 David Matthews , Sam Kriegman , Collin Cappelle , Josh Bongard

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

Inspired by the success of transformer-based pre-training methods on natural language tasks and further computer vision tasks, researchers have begun to apply transformer to video processing. This survey aims to give a comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Ludan Ruan , Qin Jin

Language models based on the Transformer architecture achieve excellent results in many language-related tasks, such as text classification or sentiment analysis. However, despite the architecture of these models being well-defined, little…

Computation and Language · Computer Science 2025-04-14 Miguel López-Otal , Jorge Gracia , Jordi Bernad , Carlos Bobed , Lucía Pitarch-Ballesteros , Emma Anglés-Herrero

We propose an interactive multimodal framework for language learning. Instead of being passively exposed to large amounts of natural text, our learners (implemented as feed-forward neural networks) engage in cooperative referential games…

Computation and Language · Computer Science 2016-05-24 Angeliki Lazaridou , Nghia The Pham , Marco Baroni

Language models have shown unprecedented capabilities, sparking debate over the source of their performance. Is it merely the outcome of learning syntactic patterns and surface level statistics, or do they extract semantics and a world…

Machine Learning · Computer Science 2024-07-16 Adam Karvonen

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

The role of long- and short-term dynamics towards salient object detection in videos is under-researched. We present a Transformer-based approach to learn a joint representation of video frames and past saliency information. Our model…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Theodor Wulff , Fares Abawi , Philipp Allgeuer , Stefan Wermter

Transformer based language models exhibit intelligent behaviors such as understanding natural language, recognizing patterns, acquiring knowledge, reasoning, planning, reflecting and using tools. This paper explores how their underlying…

Machine Learning · Computer Science 2023-11-15 Sumeet S. Singh

As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model…

Computation and Language · Computer Science 2025-09-04 Haonan Wang , Mingjia Zhao , Junfeng Sun , Wei Liu