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Generating rhythm game charts from songs via machine learning has been a problem of increasing interest in recent years. However, all existing systems struggle to replicate human-like patterning: the placement of game objects in relation to…

Machine Learning · Computer Science 2021-07-28 Emily Halina , Matthew Guzdial

Beatmania is a rhythm action game where players must reproduce some of the sounds of a song by pressing specific controller buttons at the correct time. In this paper we investigate the use of deep neural networks to automatically create…

Sound · Computer Science 2019-08-13 Zhiyu Lin , Kyle Xiao , Mark Riedl

This article presents our generative model for rhythm action games together with applications in business operations. Rhythm action games are video games in which the player is challenged to issue commands at the right timings during a…

Creating a complex work of art like music necessitates profound creativity. With recent advancements in deep learning and powerful models such as transformers, there has been huge progress in automatic music generation. In an accompaniment…

Sound · Computer Science 2022-09-02 Rishabh Dahale , Vaibhav Talwadker , Preeti Rao , Prateek Verma

A foundation model like GPT elicits many emergent abilities, owing to the pre-training with broad inclusion of data and the use of the powerful Transformer architecture. While foundation models in natural languages are prevalent, can we…

Machine Learning · Computer Science 2025-06-18 Ziyuan Tang , Jie Chen

Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…

Sound · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà

Considering music as a sequence of events with multiple complex dependencies, the Long Short-Term Memory (LSTM) architecture has proven very efficient in learning and reproducing musical styles. However, the generation of rhythms requires…

Sound · Computer Science 2019-01-23 Dimos Makris , Maximos Kaliakatsos-Papakostas , Katia Lida Kermanidis

Dance Dance Revolution (DDR) is a popular rhythm-based video game. Players perform steps on a dance platform in synchronization with music as directed by on-screen step charts. While many step charts are available in standardized packs,…

Machine Learning · Computer Science 2017-06-22 Chris Donahue , Zachary C. Lipton , Julian McAuley

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-29 Amlan Kar , Aayush Prakash , Ming-Yu Liu , Eric Cameracci , Justin Yuan , Matt Rusiniak , David Acuna , Antonio Torralba , Sanja Fidler

Emergency training and planning provide structured curricula, rule-based action items, and interdisciplinary collaborative entities to imitate and teach real-life tasks. This rule-based structure enables the curricula to be transferred into…

We propose a transformer-based rhythm quantization model that incorporates beat and downbeat information to quantize MIDI performances into metrically-aligned, human-readable scores. We propose a beat-based preprocessing method that…

Sound · Computer Science 2025-08-28 Maximilian Wachter , Sebastian Murgul , Michael Heizmann

In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems…

Artificial Intelligence · Computer Science 2022-09-22 Renato Acampora , Luca Geatti , Nicola Gigante , Angelo Montanari , Valentino Picotti

Dancing to music is one of human's innate abilities since ancient times. In machine learning research, however, synthesizing dance movements from music is a challenging problem. Recently, researchers synthesize human motion sequences…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Ruozi Huang , Huang Hu , Wei Wu , Kei Sawada , Mi Zhang , Daxin Jiang

The process by which humans synchronize to a musical beat is believed to occur through error-correction where an individual's estimates of the period and phase of the beat time are iteratively adjusted to align with an external stimuli.…

Dynamical Systems · Mathematics 2020-05-14 Áine Byrne , John Rinzel , Amitabha Bose

To generate dance that temporally and aesthetically matches the music is a challenging problem, as the following factors need to be considered. First, the aesthetic styles and messages conveyed by the motion and music should be consistent.…

Multimedia · Computer Science 2022-07-18 Ho Yin Au , Jie Chen , Junkun Jiang , Yike Guo

In the timeline-based approach to planning, the evolution over time of a set of state variables (the timelines) is governed by a set of temporal constraints. Traditional timeline-based planning systems excel at the integration of planning…

Artificial Intelligence · Computer Science 2024-09-04 Renato Acampora , Luca Geatti , Nicola Gigante , Angelo Montanari , Valentino Picotti

We argue that Transformers are essentially graph-to-graph models, with sequences just being a special case. Attention weights are functionally equivalent to graph edges. Our Graph-to-Graph Transformer architecture makes this ability…

Computation and Language · Computer Science 2023-10-30 James Henderson , Alireza Mohammadshahi , Andrei C. Coman , Lesly Miculicich

In this work, we address the task of video background music generation. Some previous works achieve effective music generation but are unable to generate melodious music tailored to a particular video, and none of them considers the…

Multimedia · Computer Science 2021-11-17 Shangzhe Di , Zeren Jiang , Si Liu , Zhaokai Wang , Leyan Zhu , Zexin He , Hongming Liu , Shuicheng Yan

Music generation models can produce high-fidelity coherent accompaniment given complete audio input, but are limited to editing and loop-based workflows. We study real-time audio-to-audio accompaniment: as a model hears an input audio…

To train a machine learning model is necessary to take numerous decisions about many options for each process involved, in the field of sequence generation and more specifically of music composition, the nature of the problem helps to…

Sound · Computer Science 2021-01-20 Sebastian Garcia-Valencia , Alejandro Betancourt , Juan G. Lalinde-Pulido
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