Related papers: Room Impulse Response Estimation in a Multiple Sou…
Acoustic reverberation is one of the most relevant factors that hampers the localization of a sound source inside a room. To date, several approaches have been proposed to deal with it, but have not always been evaluated under realistic…
In this paper we introduce StoRIR - a stochastic room impulse response generation method dedicated to audio data augmentation in machine learning applications. This technique, in contrary to geometrical methods like image-source or ray…
We investigate the effects of four strategies for improving the ecological validity of synthetic room impulse response (RIR) datasets for monoaural Speech Enhancement (SE). We implement three features on top of the traditional image source…
Acoustic reflector localization is an important issue in audio signal processing, with direct applications in spatial audio, scene reconstruction, and source separation. Several methods have recently been proposed to estimate the 3D…
We describe a new method for estimating the direction of sound in a reverberant environment from basic principles of sound propagation. The method utilizes SNR-adaptive features from time-delay and energy of the directional components after…
The image model method has been widely used to simulate room impulse responses and the endeavor to adapt this method to different applications has also piqued great interest over the last few decades. This paper attempts to extend the image…
Knowing the room geometry may be very beneficial for many audio applications, including sound reproduction, acoustic scene analysis, and sound source localization. Room geometry inference (RGI) deals with the problem of reflector…
Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…
This paper presents UPV_RIR_DB, a structured database of measured room impulse responses (RIRs) designed to provide acoustic data with explicit spatial metadata and traceable acquisition parameters. The dataset currently contains 166…
In this paper, we present HOMULA-RIR, a dataset of room impulse responses (RIRs) acquired using both higher-order microphones (HOMs) and a uniform linear array (ULA), in order to model a remote attendance teleconferencing scenario.…
We propose a neural network model that can separate target speech sources from interfering sources at different angular regions using two microphones. The model is trained with simulated room impulse responses (RIRs) using omni-directional…
In this study, we introduce a method for estimating sound fields in reverberant environments using a conditional invertible neural network (CINN). Sound field reconstruction can be hindered by experimental errors, limited spatial data,…
The identification of sound sources is a common problem in acoustics. Different parameters are sought, among these are signal and position of the sources. We present an adjoint-based approach for sound source identification, which employs…
We propose a multimodal deep learning model for VR auralization that generates spatial room impulse responses (SRIRs) in real time to reconstruct scene-specific auditory perception. Employing SRIRs as the output reduces computational…
The materials of surfaces in a room play an important room in shaping the auditory experience within them. Different materials absorb energy at different levels. The level of absorption also varies across frequencies. This paper…
Location information can be a valuable signal for audio segmentation tasks, especially as a complement to methods focusing on the content or qualities of the sources. Though audio source localization is typically performed using the…
An environment acoustic model represents how sound is transformed by the physical characteristics of an indoor environment, for any given source/receiver location. Traditional methods for constructing acoustic models involve expensive and…
Identifying locations of occupants is beneficial to energy management in buildings. A key observation in indoor environment is that distinct functional areas are typically controlled by separate HVAC and lighting systems and room level…
Single-channel speech dereverberation aims at extracting a dry speech signal from a recording affected by the acoustic reflections in a room. However, most current deep learning-based approaches for speech dereverberation are not…
Most often, virtual acoustic rendering employs real-time updated room acoustic simulations to accomplish auralization for a variable listener perspective. As an alternative, we propose and test a technique to interpolate room impulse…