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In this paper, the problem of robust reconfigurable intelligent surface (RIS) system design under changes in data distributions is investigated. Using the notion of invariant risk minimization (IRM), an invariant causal representation…

Machine Learning · Computer Science 2021-05-06 Sumudu Samarakoon , Jihong Park , Mehdi Bennis

The characteristics of a sound field are intrinsically linked to the geometric and spatial properties of the environment surrounding a sound source and a listener. The physics of sound propagation is captured in a time-domain signal known…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-21 Christopher Ick , Gordon Wichern , Yoshiki Masuyama , François Germain , Jonathan Le Roux

Source seeking is an important topic in robotic research, especially considering sound-based sensors since they allow the agents to locate a target even in critical conditions where it is not possible to establish a direct line of sight. In…

Close miking represents a widely employed practice of placing a microphone very near to the sound source in order to capture more direct sound and minimize any pickup of ambient sound, including other, concurrently active sources. It is…

Audio and Speech Processing · Electrical Eng. & Systems 2018-02-15 Konstantinos Drossos , Stylianos Ioannis Mimilakis , Andreas Floros , Tuomas Virtanen , Gerald Schuller

Interactive reinforcement learning (IRL) extends traditional reinforcement learning (RL) by allowing an agent to interact with parent-like trainers during a task. In this paper, we present an IRL approach using dynamic audio-visual input in…

Artificial Intelligence · Computer Science 2018-07-27 Francisco Cruz , German I. Parisi , Stefan Wermter

Achieving immersive auditory experiences in virtual environments requires flexible sound modeling that supports dynamic source positions. In this paper, we introduce a task called resounding, which aims to estimate room impulse responses at…

Sound · Computer Science 2025-10-24 Zitong Lan , Yiduo Hao , Mingmin Zhao

This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…

Sound · Computer Science 2017-03-21 Saurabh Kataria , Clément Gaultier , Antoine Deleforge

Virtual acoustic environments enable the creation and simulation of realistic and eco-logically valid daily-life situations vital for hearing research and audiology. Reverberant indoor environments are particularly important. For real-time…

Audio and Speech Processing · Electrical Eng. & Systems 2025-12-03 Stefan Fichna , Steven van de Par , Bernhard U. Seeber , Stephan D. Ewert

The Relative Transfer Matrix (ReTM), recently introduced as a generalization of the relative transfer function for multiple receivers and sources, shows promising performance when applied to speech enhancement and speaker separation in…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-23 Wageesha N. Manamperi , Thushara D. Abhayapala

This paper considers the impact of external noise sources, including interfering transmitters, on a diffusive molecular communication system, where the impact is measured as the number of noise molecules expected to be observed at a passive…

Information Theory · Computer Science 2015-11-20 Adam Noel , Karen C. Cheung , Robert Schober

The multiagent-based participatory simulation features prominently in urban planning as the acquired model is considered as the hybrid system of the domain and the local knowledge. However, the key problem of generating realistic agents for…

Multiagent Systems · Computer Science 2017-12-22 Soma Suzuki

MUltiple SIgnal Classification (MUSIC) and Estimation of signal parameters via rotational via rotational invariance (ESPRIT) has been widely used in super resolution direction of arrival estimation (DoA) in both Uniform Linear Arrays (ULA)…

Signal Processing · Electrical Eng. & Systems 2020-02-04 Jianyuan Yu

We propose to use neural networks for simultaneous detection and localization of multiple sound sources in human-robot interaction. In contrast to conventional signal processing techniques, neural network-based sound source localization…

Sound · Computer Science 2018-09-18 Weipeng He , Petr Motlicek , Jean-Marc Odobez

This paper studies the spectral estimation problem of estimating the locations of a fixed number of point sources given multiple snapshots of Fourier measurements collected by a uniform array of sensors. We prove novel stability bounds for…

Information Theory · Computer Science 2022-10-12 Weilin Li , Zengying Zhu , Weiguo Gao , Wenjing Liao

We address the problem of online localization and tracking of multiple moving speakers in reverberant environments. The paper has the following contributions. We use the direct-path relative transfer function (DP-RTF), an inter-channel…

Sound · Computer Science 2019-04-11 Xiaofei Li , Yutong Ban , Laurent Girin , Xavier Alameda-Pineda , Radu Horaud

This article addresses the modeling of reverberant recording environments in the context of under-determined convolutive blind source separation. We model the contribution of each source to all mixture channels in the time-frequency domain…

Machine Learning · Statistics 2009-12-14 Ngoc Duong , Emmanuel Vincent , Remi Gribonval

We introduce Resilient Multiple Choice Learning (rMCL), an extension of the MCL approach for conditional distribution estimation in regression settings where multiple targets may be sampled for each training input. Multiple Choice Learning…

Machine Learning · Statistics 2023-11-17 Victor Letzelter , Mathieu Fontaine , Mickaël Chen , Patrick Pérez , Slim Essid , Gaël Richard

In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time…

When learning from others, people tend to focus their attention on those with similar views. This is often attributed to flawed reasoning, and thought to slow learning and polarize beliefs. However, we show that echo chambers are a rational…

Theoretical Economics · Economics 2025-06-10 Gabriel Martinez , Nicholas H. Tenev

We present a novel, reflection-aware method for 3D sound localization in indoor environments. Unlike prior approaches, which are mainly based on continuous sound signals from a stationary source, our formulation is designed to localize the…

Sound · Computer Science 2017-11-22 Inkyu An , Myungbae Son , Dinesh Manocha , Sung-eui Yoon
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