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Related papers: Truthful Two-Facility Location with Candidate Loca…

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We consider non-cooperative facility location games where both facilities and clients act strategically and heavily influence each other. This contrasts established game-theoretic facility location models with non-strategic clients that…

Computer Science and Game Theory · Computer Science 2024-06-17 Simon Krogmann , Pascal Lenzner , Louise Molitor , Alexander Skopalik

We consider a facility location game in which $n$ agents reside at known locations on a path, and $k$ heterogeneous facilities are to be constructed on the path. Each agent is adversely affected by some subset of the facilities, and is…

Computer Science and Game Theory · Computer Science 2023-05-23 Fu Li , C. Gregory Plaxton , Vaibhav B. Sinha

Recent years have witnessed the rise of many successful e-commerce marketplace platforms like the Amazon marketplace, AirBnB, Uber/Lyft, and Upwork, where a central platform mediates economic transactions between buyers and sellers.…

Computer Science and Game Theory · Computer Science 2018-03-01 Reza Alijani , Siddhartha Banerjee , Sreenivas Gollapudi , Kostas Kollias , Kamesh Munagala

In a facility game one or more facilities are placed in a metric space to serve a set of selfish agents whose addresses are their private information. In a classical facility game, each agent wants to be as close to a facility as possible,…

Computer Science and Game Theory · Computer Science 2015-03-26 Yukun Cheng , Sanming Zhou

We study mechanisms for the facility location problem augmented with predictions of the optimal facility location. We demonstrate that an egalitarian viewpoint which considers both the maximum distance of any agent from the facility and the…

Computer Science and Game Theory · Computer Science 2025-08-07 Toby Walsh

We consider the problem of locating a single facility on the real line. This facility serves a set of agents, each of whom is located on the line, and incurs a cost equal to his distance from the facility. An agent's location is private…

Computer Science and Game Theory · Computer Science 2014-09-17 Itai Feigenbaum , Jay Sethuraman , Chun Ye

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

In this paper, we study mechanism design for single-facility location games where each agent has multiple private locations in [0, 1]. The individual objective is a satisfaction function that measures the discrepancy between the optimal…

Computer Science and Game Theory · Computer Science 2025-12-30 Huanjun Wang , Qizhi Fang , Wenjing Liu

In Facility Location problems there are agents that should be connected to facilities and locations where facilities may be opened so that agents can connect to them. We depart from Uncapacitated Facility Location and by assuming that the…

Computer Science and Game Theory · Computer Science 2025-11-14 Thanasis Lianeas , Marios Mertzanidis , Aikaterini Nikolidaki

We consider k-Facility Location games, where n strategic agents report their locations on the real line, and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function…

Computer Science and Game Theory · Computer Science 2013-05-16 Dimitris Fotakis , Christos Tzamos

We study the distributed facility location games with candidate locations, where agents on a line are partitioned into groups. Both desirable and obnoxious facility location settings are discussed. In distributed location problems,…

Computer Science and Game Theory · Computer Science 2025-01-03 Feiyue Sun

We study a version of the metric facility location problem (or, equivalently, variants of the committee selection problem) in which we must choose $k$ facilities in an arbitrary metric space to serve some set of clients $C$. We consider…

Data Structures and Algorithms · Computer Science 2025-07-24 Yue Han , Elliot Anshelevich

We consider $k$-Facility Location games, where $n$ strategic agents report their locations on the real line, and a mechanism maps them to $k\ge 2$ facilities. Each agent seeks to minimize her distance to the nearest facility. We are…

Computer Science and Game Theory · Computer Science 2024-03-05 Dimitris Fotakis , Panagiotis Patsilinakos

We study the classic facility location setting, where we are given $n$ clients and $m$ possible facility locations in some arbitrary metric space, and want to choose a location to build a facility. The exact same setting also arises in…

Artificial Intelligence · Computer Science 2022-12-13 Yue Han , Christopher Jerrett , Elliot Anshelevich

The facility location with strategic agents is a canonical problem in the literature on mechanism design without money. Recently, Agrawal et. al. considered this problem in the context of machine learning augmented algorithms, where the…

Computer Science and Game Theory · Computer Science 2024-10-11 Qingyun Chen , Nick Gravin , Sungjin Im

We consider the strategyproof facility location problem on a circle. We focus on the case of 5 agents, and find a tight bound for the PCD strategyproof mechanism, which selects the reported location of an agent in proportion to the length…

Multiagent Systems · Computer Science 2025-10-21 Ido Farjoun , Reshef Meir

We study the mechanism design problem of facility location on a metric space in the learning-augmented framework, where mechanisms have access to imperfect predictions of the optimal facility locations. Our objective is to design…

Computer Science and Game Theory · Computer Science 2026-05-05 Hau Chan , Jianan Lin , Chenhao Wang

Recent work has constructed economic mechanisms that are both truthful and differentially private. In these mechanisms, privacy is treated separately from the truthfulness; it is not incorporated in players' utility functions (and doing so…

Computer Science and Game Theory · Computer Science 2012-11-14 Yiling Chen , Stephen Chong , Ian A. Kash , Tal Moran , Salil Vadhan

The study of approximate mechanism design for facility location problems has been in the center of research at the intersection of artificial intelligence and economics for the last decades, largely due to its practical importance in…

Computer Science and Game Theory · Computer Science 2021-06-10 Hau Chan , Aris Filos-Ratsikas , Bo Li , Minming Li , Chenhao Wang

We study the truthful facility assignment problem, where a set of agents with private most-preferred points on a metric space are assigned to facilities that lie on the metric space, under capacity constraints on the facilities. The goal is…

Computer Science and Game Theory · Computer Science 2016-10-06 Ioannis Caragiannis , Aris Filos-Ratsikas , Soren Kristoffer Stiil Frederiksen , Kristoffer Arnsfelt Hansen , Zihan Tan