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3D Gaussian Splatting has revolutionized neural rendering with real-time performance. However, scaling this approach to large scenes using Level-of-Detail methods faces critical challenges: inefficient serial traversal consuming over 60\%…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Yixian Wang , Haolin Yu , Jiadong Tang , Yu Gao , Xihan Wang , Yufeng Yue , Yi Yang

We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Shunsuke Saito , Lingyu Wei , Liwen Hu , Koki Nagano , Hao Li

Texture-space shading (TSS) methods decouple shading and rasterization, allowing shading to be performed at a different framerate and spatial resolution than rasterization. TSS has many potential applications, including streaming shading…

Recently, methods have been proposed that perform texture synthesis and style transfer by using convolutional neural networks (e.g. Gatys et al. [2015,2016]). These methods are exciting because they can in some cases create results with…

Graphics · Computer Science 2017-02-09 Eric Risser , Pierre Wilmot , Connelly Barnes

Texture classification is one of the problems which has been paid much attention on by computer scientists since late 90s. If texture classification is done correctly and accurately, it can be used in many cases such as Pattern recognition,…

Computer Vision and Pattern Recognition · Computer Science 2012-03-23 Shervan Fekri Ershad

As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anna Darzi , Itai Lang , Ashutosh Taklikar , Hadar Averbuch-Elor , Shai Avidan

Texture synthesis has proven successful at imitating a wide variety of textures. Adding additional constraints (in the form of a low-resolution version of the texture to be synthesized) makes it possible to use texture synthesis methods for…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Douglas Summers-Stay

The present work investigates the segmentation of textures by formulating it as a strongly convex optimization problem, aiming to favor piecewise constancy of fractal features (local variance and local regularity) widely used to model…

Optimization and Control · Mathematics 2021-04-19 Barbara Pascal , Nelly Pustelnik , Patrice Abry

Over the past decade, 3D graphics have become highly detailed to mimic the real world, exploding their size and complexity. Certain applications and device constraints necessitate their simplification and/or lossy compression, which can…

Accurate prediction of perceptual attributes of haptic textures is essential for advancing VR and AR applications and enhancing robotic interaction with physical surfaces. This paper presents a deep learning-based multi-modal framework,…

Human-Computer Interaction · Computer Science 2025-06-24 Mudassir Ibrahim Awan , Seokhee Jeon

The accurate representation of 3D building models in urban environments is significantly hindered by challenges such as texture occlusion, blurring, and missing details, which are difficult to mitigate through standard photogrammetric…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Qisen Shang , Han Hu , Haojia Yu , Bo Xu , Libin Wang , Qing Zhu

Visual error metrics play a fundamental role in the quantification of perceived image similarity. Most recently, use cases for them in real-time applications have emerged, such as content-adaptive shading and shading reuse to increase…

Graphics · Computer Science 2023-10-16 João Libório Cardoso , Bernhard Kerbl , Lei Yang , Yury Uralsky , Michael Wimmer

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

Surface topography refers to the geometric micro-structure of a surface and defines its tactile characteristics (typically in the sub-millimeter range). High-resolution 3D scanning techniques developed recently enable the 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2015-05-07 Matthias Zeppelzauer , Markus Seidl

For robotic interaction in environments shared with other agents, access to volumetric and semantic maps of the scene is crucial. However, such environments are inevitably subject to long-term changes, which the map needs to account for. We…

For objected detection, the availability of color cues strongly influences detection rates and is even a prerequisite for many methods. However, when training on synthetic CAD data, this information is not available. We therefore present a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Pavel Rojtberg , Arjan Kuijper

In this paper, we propose a novel paper fingerprinting technique based on analyzing the translucent patterns revealed when a light source shines through the paper. These patterns represent the inherent texture of paper, formed by the random…

Cryptography and Security · Computer Science 2019-05-08 Ehsan Toreini , Siamak F. Shahandashti , Feng Hao

Since its introduction, 3D Gaussian Splatting (3DGS) has become an important reference method for learning 3D representations of a captured scene, allowing real-time novel-view synthesis with high visual quality and fast training times.…

Graphics · Computer Science 2025-02-27 Adam Celarek , George Kopanas , George Drettakis , Michael Wimmer , Bernhard Kerbl

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tian-Xing Xu , Wenbo Hu , Yu-Kun Lai , Ying Shan , Song-Hai Zhang

The continuous advancement of photorealism in rendering is accompanied by a growth in texture data and, consequently, increasing storage and memory demands. To address this issue, we propose a novel neural compression technique specifically…

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