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Related papers: Stochastic Texture Filtering

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Blue noise error patterns are well suited to human perception, and when applied to stochastic rendering techniques, blue noise masks (blue noise textures) minimize unwanted low-frequency noise in the final image. Current methods of applying…

Graphics · Computer Science 2021-12-20 Alan Wolfe , Nathan Morrical , Tomas Akenine-Möller , Ravi Ramamoorthi

Dilated Convolutions have been shown to be highly useful for the task of image segmentation. By introducing gaps into convolutional filters, they enable the use of larger receptive fields without increasing the original kernel size. Even…

Computer Vision and Pattern Recognition · Computer Science 2019-03-20 Thomas Ziegler , Manuel Fritsche , Lorenz Kuhn , Konstantin Donhauser

The creation of manipulated multimedia content involving human characters has reached in the last years unprecedented realism, calling for automated techniques to expose synthetically generated faces in images and videos. This work explores…

Computer Vision and Pattern Recognition · Computer Science 2020-07-31 Mattia Bonomi , Cecilia Pasquini , Giulia Boato

Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yifei Zeng , Yajie Bao , Jiachen Qian , Shuang Wu , Youtian Lin , Hao Zhu , Buyu Li , Feihu Zhang , Xun Cao , Yao Yao

We present a suite of techniques for jointly optimizing triangle meshes and shading models to match the appearance of reference scenes. This capability has a number of uses, including appearance-preserving simplification of extremely…

Graphics · Computer Science 2021-04-12 Jon Hasselgren , Jacob Munkberg , Jaakko Lehtinen , Miika Aittala , Samuli Laine

Recent work has demonstrated that volumetric scene representations combined with differentiable volume rendering can enable photo-realistic rendering for challenging scenes that mesh reconstruction fails on. However, these methods entangle…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Fanbo Xiang , Zexiang Xu , Miloš Hašan , Yannick Hold-Geoffroy , Kalyan Sunkavalli , Hao Su

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

Depth information provides valuable insights into the 3D structure especially the outline of objects, which can be utilized to improve the semantic segmentation tasks. However, a naive fusion of depth information can disrupt feature and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wei Sun , Yuan Li , Qixiang Ye , Jianbin Jiao , Yanzhao Zhou

Image retrieval is an important problem in the area of multimedia processing. This paper presents two new curvelet-based algorithms for texture retrieval which are suitable for use in constrained-memory devices. The developed algorithms are…

Image and Video Processing · Electrical Eng. & Systems 2019-05-27 Hasan Al-Marzouqi , Yuting Hu , Ghassan AlRegib

We consider multiscale stochastic systems that are partially observed at discrete points of the slow time scale. We introduce a particle filter that takes advantage of the multiscale structure of the system to efficiently approximate the…

Computation · Statistics 2007-10-29 Anastasia Papavasiliou

Gaussian splatting has demonstrated excellent performance for view synthesis and scene reconstruction. The representation achieves photorealistic quality by optimizing the position, scale, color, and opacity of thousands to millions of 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Victor Rong , Jingxiang Chen , Sherwin Bahmani , Kiriakos N. Kutulakos , David B. Lindell

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Evolution of 3D graphics and graphical worlds has brought issues like content optimization, real-time processing, rendering, and shared storage limitation under consideration. Generally, different simplification approaches are used to make…

Graphics · Computer Science 2021-01-08 Sadia Tariq , Anis Ur Rahman , Tahir Azim , Rehman Gull Khan

Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…

Computer Vision and Pattern Recognition · Computer Science 2016-03-11 Dmitry Ulyanov , Vadim Lebedev , Andrea Vedaldi , Victor Lempitsky

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Shang Liu , Chaohui Yu , Chenjie Cao , Wen Qian , Fan Wang

We undertake a detailed numerical study of the phenomenon of stochastic resonance with multisignal inputs. A bistable cubic map is used as the model and we show that it combines the features of a bistable system and a threshold system. A…

Chaotic Dynamics · Physics 2007-05-23 K P Harikrishnan , G Ambika

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

This paper presents a new method for dynamic texture recognition based on spatiotemporal Gabor filters. Dynamic textures have emerged as a new field of investigation that extends the concept of self-similarity of texture image to the…

Computer Vision and Pattern Recognition · Computer Science 2012-01-18 Wesley Nunes Gonçalves , Bruno Brandoli Machado , Odemir Martinez Bruno

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Yijun Li , Chen Fang , Jimei Yang , Zhaowen Wang , Xin Lu , Ming-Hsuan Yang
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