English
Related papers

Related papers: The one-visibility Localization game

200 papers

Establishing bounds on the accuracy achievable by localization techniques represents a fundamental technical issue. Bounds on localization accuracy have been derived for cases in which the position of an agent is estimated on the basis of a…

Information Theory · Computer Science 2013-03-12 Francesco Montorsi , Santiago Mazuelas , Giorgio M. Vitetta , Moe Z. Win

We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…

Computational Geometry · Computer Science 2016-01-07 Anna Lubiw , Jack Snoeyink , Hamideh Vosoughpour

Identifying and locating-dominating codes have been studied widely in circulant graphs of type $C_n(1,2,3,\dots, r)$ over the recent years. In 2013, Ghebleh and Niepel studied locating-dominating and identifying codes in the circulant…

Discrete Mathematics · Computer Science 2018-02-06 Ville Junnila , Tero Laihonen , Gabrielle Paris

We give the first nonconstant lower bounds for the approximability of the Independent Set Problem on the Power Law Graphs. These bounds are of the form $n^{\epsilon}$ in the case when the power law exponent satisfies $\beta <1$. In the case…

Data Structures and Algorithms · Computer Science 2015-03-11 Mathias Hauptmann , Marek Karpinski

This paper studies optimal-area visibility representations of $n$-vertex outer-1-plane graphs, i.e. graphs with a given embedding where all vertices are on the boundary of the outer face and each edge is crossed at most once. We show that…

Computational Geometry · Computer Science 2021-08-27 Therese Biedl , Giuseppe Liotta , Jayson Lynch , Fabrizio Montecchiani

We study the computability and complexity of the exploration problem in a class of highly dynamic graphs: periodically varying (PV) graphs, where the edges exist only at some (unknown) times defined by the periodic movements of carriers.…

Data Structures and Algorithms · Computer Science 2009-09-25 Paola Flocchini , Bernard Mans , Nicola Santoro

Fong et al. (The game chromatic index of some trees with maximum degree four and adjacent degree-four vertices, J. Comb Optim 36 (2018) 1-12) proved that the game chromatic index of any tree $T$ of maximum degree 4 whose degree-four…

Combinatorics · Mathematics 2019-04-03 Wai Lam Fong , Wai Hong Chan

In this paper, we consider the problem of exploring unknown environments with autonomous agents. We model the environment as a graph with edge weights and analyze the task of visiting all vertices of the graph at least once. The hardness of…

Computational Complexity · Computer Science 2016-11-04 Hans-Joachim Böckenhauer , Janosch Fuchs , Ulla Karhumäki , Walter Unger

We investigate a pursuit-evasion game on an undirected graph in which a robber, moving at a fixed constant speed, attempts to evade a team of cops who are blind to the robber's location and can quickly travel between any pair of vertices in…

Combinatorics · Mathematics 2025-12-01 Hector Buffière , Rutger Campbell , Kevin Hendrey , Sang-il Oum

We consider collaborative graph exploration with a set of $k$ agents. All agents start at a common vertex of an initially unknown graph and need to collectively visit all other vertices. We assume agents are deterministic, vertices are…

Discrete Mathematics · Computer Science 2016-10-07 Yann Disser , Frank Mousset , Andreas Noever , Nemanja Škorić , Angelika Steger

In a pursuit evasion game on a finite, simple, undirected, and connected graph $G$, a first player visits vertices $m_1,m_2,\ldots$ of $G$, where $m_{i+1}$ is in the closed neighborhood of $m_i$ for every $i$, and a second player probes…

Combinatorics · Mathematics 2018-01-09 Dennis Dayanikli , Dieter Rautenbach

We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words over some alphabet of colors. A well-studied class of objectives is the one of $\omega$-regular objectives, due to its relation to many…

Computer Science and Game Theory · Computer Science 2023-06-22 Patricia Bouyer , Mickael Randour , Pierre Vandenhove

We consider a problem of localizing a path-signal that evolves over time on a graph. A path-signal can be viewed as the trajectory of a moving agent on a graph in several consecutive time points. Combining dynamic programming and graph…

Signal Processing · Electrical Eng. & Systems 2018-11-14 Yaoqing Yang , Siheng Chen , Mohammad Ali Maddah-Ali , Pulkit Grover , Soummya Kar , Jelena Kovačević

"Zombies and Survivor" is a variant of the well-studied game of "Cops and Robber" where the zombies (cops) can only move closer to the survivor (robber). We consider the deterministic version of the game where a zombie can choose their path…

Combinatorics · Mathematics 2021-06-04 Valentin Bartier , Laurine Bénéteau , Marthe Bonamy , Hoang La , Jonathan Narboni

In two-player finite-state stochastic games of partial observation on graphs, in every state of the graph, the players simultaneously choose an action, and their joint actions determine a probability distribution over the successor states.…

Computer Science and Game Theory · Computer Science 2011-07-13 Krishnendu Chatterjee , Laurent Doyen

We consider the game of Zombies and Survivors as introduced by Fitzpatrick, Howell, Messinger and Pike (2016) This is a variation of the game Cops and Robber where the zombies (in the cops' role) are of limited intelligence and will always…

Combinatorics · Mathematics 2018-06-13 Shannon L. Fitzpatrick

Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each…

Discrete Mathematics · Computer Science 2018-06-12 Ziyuan Gao , Boting Yang

We study the fixed-confidence best-arm identification problem in unimodal bandits, in which the means of the arms increase with the index of the arm up to their maximum, then decrease. We derive two lower bounds on the stopping time of any…

Machine Learning · Computer Science 2025-05-27 Riccardo Poiani , Marc Jourdan , Emilie Kaufmann , Rémy Degenne

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

Computer Science and Game Theory · Computer Science 2016-09-19 Martin Olsen

We study small-loss bounds for adversarial multi-armed bandits with graph feedback, that is, adaptive regret bounds that depend on the loss of the best arm or related quantities, instead of the total number of rounds. We derive the first…

Machine Learning · Computer Science 2020-06-24 Chung-Wei Lee , Haipeng Luo , Mengxiao Zhang