English

Approximately locating an invisible agent in a graph with relative distance queries

Combinatorics 2018-01-09 v1

Abstract

In a pursuit evasion game on a finite, simple, undirected, and connected graph GG, a first player visits vertices m1,m2,m_1,m_2,\ldots of GG, where mi+1m_{i+1} is in the closed neighborhood of mim_i for every ii, and a second player probes arbitrary vertices c1,c2,c_1,c_2,\ldots of GG, and learns whether or not the distance between ci+1c_{i+1} and mi+1m_{i+1} is at most the distance between cic_i and mim_i. Up to what distance dd can the second player determine the position of the first? For trees of bounded maximum degree and grids, we show that dd is bounded by a constant. We conjecture that d=O(logn)d=O(\log n) for every graph GG of order nn, and show that d=0d=0 if mi+1m_{i+1} may differ from mim_i only if ii is a multiple of some sufficiently large integer.

Keywords

Cite

@article{arxiv.1801.02370,
  title  = {Approximately locating an invisible agent in a graph with relative distance queries},
  author = {Dennis Dayanikli and Dieter Rautenbach},
  journal= {arXiv preprint arXiv:1801.02370},
  year   = {2018}
}