On Covering Codes and Upper Bounds for the Dimension of Simple Games
Abstract
Consider a situation with agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not (losing). A simple game can be viewed as a monotone boolean function. The dimension of a simple game is the smallest positive integer such that the simple game can be expressed as the intersection of threshold functions where each threshold function uses a threshold and weights. Taylor and Zwicker have shown that is bounded from above by the number of maximal losing coalitions. We present two new upper bounds both containing the Taylor/Zwicker-bound as a special case. The Taylor/Zwicker-bound imply an upper bound of . We improve this upper bound significantly by showing constructively that is bounded from above by the cardinality of any binary covering code with length and covering radius . This result supplements a recent result where Olsen et al. showed how to construct simple games with dimension for any binary constant weight SECDED code with length . Our result represents a major step in the attempt to close the dimensionality gap for simple games.
Keywords
Cite
@article{arxiv.1609.04960,
title = {On Covering Codes and Upper Bounds for the Dimension of Simple Games},
author = {Martin Olsen},
journal= {arXiv preprint arXiv:1609.04960},
year = {2016}
}