Related papers: MABe22: A Multi-Species Multi-Task Benchmark for L…
We present Rodent-Bench, a novel benchmark designed to evaluate the ability of Multimodal Large Language Models (MLLMs) to annotate rodent behaviour footage. We evaluate state-of-the-art MLLMs, including Gemini-2.5-Pro, Gemini-2.5-Flash and…
Human actions often involve complex interactions across several inter-related objects in the scene. However, existing approaches to fine-grained video understanding or visual relationship detection often rely on single object representation…
Fetching, which includes approaching, grasping, and retrieving, is a critical challenge for robot manipulation tasks. Existing methods primarily focus on table-top scenarios, which do not adequately capture the complexities of environments…
Rather than simply recognizing the action of a person individually, collective activity recognition aims to find out what a group of people is acting in a collective scene. Previ- ous state-of-the-art methods using hand-crafted potentials…
We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In…
Quantification of behavior is critical in applications ranging from neuroscience, veterinary medicine and animal conservation efforts. A common key step for behavioral analysis is first extracting relevant keypoints on animals, known as…
Video data and algorithms have been driving advances in multi-object tracking (MOT). While existing MOT datasets focus on occlusion and appearance similarity, complex motion patterns are widespread yet overlooked. To address this issue, we…
Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…
Micro-gesture recognition and behavior-based emotion prediction are both highly challenging tasks that require modeling subtle, fine-grained human behaviors, primarily leveraging video and skeletal pose data. In this work, we present two…
Numerous fields, such as ecology, biology, and neuroscience, use animal recordings to track and measure animal behaviour. Over time, a significant volume of such data has been produced, but some computer vision techniques cannot explore it…
The study of mouse social behaviours has been increasingly undertaken in neuroscience research. However, automated quantification of mouse behaviours from the videos of interacting mice is still a challenging problem, where object tracking…
Recent progress in self-supervised learning has resulted in models that are capable of extracting rich representations from image collections without requiring any explicit label supervision. However, to date the vast majority of these…
We introduce PACE (Pose Annotations in Cluttered Environments), a large-scale benchmark designed to advance the development and evaluation of pose estimation methods in cluttered scenarios. PACE provides a large-scale real-world benchmark…
This technical report introduces our solution, MEEV, proposed to the EgoBody Challenge at ECCV 2022. Captured from head-mounted devices, the dataset consists of human body shape and motion of interacting people. The EgoBody dataset has…
Deep learning models have achieved excellent recognition results on large-scale video benchmarks. However, they perform poorly when applied to videos with rare scenes or objects, primarily due to the bias of existing video datasets. We…
Panoptic tracking enables pixel-level scene interpretation of videos by integrating instance tracking in panoptic segmentation. This provides robots with a spatio-temporal understanding of the environment, an essential attribute for their…
Sensor data streams from wearable devices and smart environments are widely studied in areas like human activity recognition (HAR), person identification, or health monitoring. However, most of the previous works in activity and sensor…
We present DogMo, a large-scale multi-view RGB-D video dataset capturing diverse canine movements for the task of motion recovery from images. DogMo comprises 1.2k motion sequences collected from 10 unique dogs, offering rich variation in…
Traditional AI safety evaluations on isolated LLMs are insufficient as multi-agent AI ensembles become prevalent, introducing novel emergent risks. This paper introduces the Multi-Agent Emergent Behavior Evaluation (MAEBE) framework to…
Instruction data is crucial for improving the capability of Large Language Models (LLMs) to align with human-level performance. Recent research LIMA demonstrates that alignment is essentially a process where the model adapts instructions'…