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Large-scale egocentric video datasets capture diverse human activities across a wide range of scenarios, offering rich and detailed insights into how humans interact with objects, especially those that require fine-grained dexterous…

The wide spread use of positioning and photographing devices gives rise to a deluge of traffic trajectory data (e.g., vehicle passage records and taxi trajectory data), with each record having at least three attributes: object ID, location…

Machine Learning · Computer Science 2020-03-18 Meng Chen , Xiaohui Yu , Yang Liu

Automated monitoring of animal welfare has largely targeted negative indicators, leaving positive welfare behaviours such as play underexplored. To address this gap, we present PlayClass, a pipeline for play-behaviour classification in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Prince Ravi Leow , Neil Scheidwasser , Rebecca Oscarsson , Per Jensen , Samir Bhatt , David Alejandro Duchêne

Recent methods for video action recognition have reached outstanding performances on existing benchmarks. However, they tend to leverage context such as scenes or objects instead of focusing on understanding the human action itself. For…

Computer Vision and Pattern Recognition · Computer Science 2021-02-03 Philippe Weinzaepfel , Grégory Rogez

Understanding the semantics of human movement -- the what, how and why of the movement -- is an important problem that requires datasets of human actions with semantic labels. Existing datasets take one of two approaches. Large-scale video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Abhinanda R. Punnakkal , Arjun Chandrasekaran , Nikos Athanasiou , Alejandra Quiros-Ramirez , Michael J. Black

Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methods fail to produce accurate and natural motion sequences due to a lack of…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Muhammed Kocabas , Nikos Athanasiou , Michael J. Black

We present a parameterized synthetic dataset called Moving Symbols to support the objective study of video prediction networks. Using several instantiations of the dataset in which variation is explicitly controlled, we highlight issues in…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Ryan Szeto , Simon Stent , German Ros , Jason J. Corso

Human pose estimation has made significant advancement in recent years. However, the existing datasets are limited in their coverage of pose variety. In this paper, we introduce a novel benchmark FollowMeUp Sports that makes an important…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Ying Huang , Bin Sun , Haipeng Kan , Jiankai Zhuang , Zengchang Qin

Behavioural experiments often happen in specialised arenas, but this may confound the analysis. To address this issue, we provide tools to study mice in the home-cage environment, equipping biologists with the possibility to capture the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Michael P. J. Camilleri , Rasneer S. Bains , Christopher K. I. Williams

In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Junran Peng , Yiheng Huang , Silei Shen , Zeji Wei , Jingwei Yang , Baojie Wang , Yonghao He , Chuanchen Luo , Man Zhang , Xucheng Yin , Wei Sui

Learning high-level navigation behaviors has important implications: it enables robots to build compact visual memory for repeating demonstrations and to build sparse topological maps for planning in novel environments. Existing approaches…

Robotics · Computer Science 2021-02-22 Xiangyun Meng , Yu Xiang , Dieter Fox

We present a review on the current state of publicly available datasets within the human action recognition community; highlighting the revival of pose based methods and recent progress of understanding person-person interaction modeling.…

Computer Vision and Pattern Recognition · Computer Science 2015-11-20 Michael Edwards , Jingjing Deng , Xianghua Xie

We collected a new dataset that includes approximately eight hours of audiovisual recordings of a group of students and their self-evaluation scores for classroom engagement. The dataset and data analysis scripts are available on our…

Human-Computer Interaction · Computer Science 2023-04-19 Alpay Sabuncuoglu , T. Metin Sezgin

We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Hongxiang Zhao , Xingchen Liu , Mutian Xu , Yiming Hao , Weikai Chen , Xiaoguang Han

This work introduces a new multispectral database and novel approaches for eyeblink detection in RGB and Near-Infrared (NIR) individual images. Our contributed dataset (mEBAL2, multimodal Eye Blink and Attention Level estimation, Version 2)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Roberto Daza , Aythami Morales , Julian Fierrez , Ruben Tolosana , Ruben Vera-Rodriguez

This project investigates the human multi-modal behavior identification algorithm utilizing deep neural networks. According to the characteristics of different modal information, different deep neural networks are used to adapt to different…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Jinyin Wang , Xingchen Li , Yixuan Jin , Yihao Zhong , Keke Zhang , Chang Zhou

Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

Videos capture events that typically contain multiple sequential, and simultaneous, actions even in the span of only a few seconds. However, most large-scale datasets built to train models for action recognition in video only provide a…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Mathew Monfort , Bowen Pan , Kandan Ramakrishnan , Alex Andonian , Barry A McNamara , Alex Lascelles , Quanfu Fan , Dan Gutfreund , Rogerio Feris , Aude Oliva

We propose a novel computational method to extract information about interactions among individuals with different behavioral states in a biological collective from ordinary video recordings. Assuming that individuals are acting as finite…

Multiagent Systems · Computer Science 2017-10-03 Hiroki Sayama , Farnaz Zamani Esfahlani , Ali Jazayeri , J. Scott Turner

Using drones to track multiple individuals simultaneously in their natural environment is a powerful approach for better understanding group primate behavior. Previous studies have demonstrated that it is possible to automate the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Isla Duporge , Maksim Kholiavchenko , Roi Harel , Scott Wolf , Dan Rubenstein , Meg Crofoot , Tanya Berger-Wolf , Stephen Lee , Julie Barreau , Jenna Kline , Michelle Ramirez , Charles Stewart